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You're reading from  Application Development with Qt Creator - Third Edition

Product typeBook
Published inJan 2020
Reading LevelBeginner
Publisher
ISBN-139781789951752
Edition3rd Edition
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Author (1)
Lee Zhi Eng
Lee Zhi Eng
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Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng

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Setting the Qt Quick window display options

Qt Quick is great for building applications for non-traditional computing environments, such as set-top boxes or automotive computers. Often, when working with Qt Quick, you'll want an application that doesn't have all the usual windows (such as the close box) around the contents of the window in these settings, because you're trying to present a unified user interface based on your Qt Quick application, rather than the windowing toolkit on the host platform.

You can easily set windows options by editing the main.cpp file in your Qt Quick project. By default, it looks similar to the following code snippet:

#include <QGuiApplication>
#include <QtQuick/QQuickView>

int main(int argc, char *argv[])
{
QGuiApplication a(argc, argv);

QQuickView view;
view.setSource(QUrl("qrc:/qml/main.qml"));
view.show...
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Application Development with Qt Creator - Third Edition
Published in: Jan 2020Publisher: ISBN-13: 9781789951752

Author (1)

author image
Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng