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Building Cross-Platform GUI Applications with Fyne

You're reading from  Building Cross-Platform GUI Applications with Fyne

Product type Book
Published in Jan 2021
Publisher Packt
ISBN-13 9781800563162
Pages 318 pages
Edition 1st Edition
Languages
Author (1):
Andrew Williams Andrew Williams
Profile icon Andrew Williams

Table of Contents (18) Chapters

Preface 1. Section 1: Why Fyne? The Reason for Being and a Vision of the Future
2. Chapter 1: A Brief History of GUI Toolkits and Cross-Platform Development 3. Chapter 2: The Future According to Fyne 4. Section 2: Components of a Fyne App
5. Chapter 3: Window, Canvas, and Drawing 6. Chapter 4: Layout and File Handling 7. Chapter 5: Widget Library and Themes 8. Chapter 6: Data Binding and Storage 9. Chapter 7: Building Custom Widgets and Themes 10. Section 3: Packaging and Distribution
11. Chapter 8: Project Structure and Best Practices 12. Chapter 9: Bundling Resources and Preparing for Release 13. Chapter 10: Distribution – App Stores and Beyond 14. Other Books You May Enjoy Appendix A: Developer Tool Installation 1. Appendix B: Installing Mobile Build Tools 2. Appendix C: Cross-Compiling

Adding structure with container widgets

In Chapter 3, Window, Canvas, and Drawing, we learned how a Container is used to group multiple objects within a canvas. Using the layouts we explored in Chapter 4, Layout and File Handling, it is possible to automatically arrange each CanvasObject according to certain rules. However, sometimes, an application would like items to appear and disappear according to user interaction, or to have visual attributes beyond their size and position. Container widgets can provide these richer behaviors. These structural widgets can be found in the container package and include scrolling, grouping, and variations of hiding and showing content. Let’s explore each of these options (in alphabetical order).

AppTabs

The AppTabs container is used for controlling large areas of an application where the content should be switched out based on the current activity. For example, this may be used to fit lots of graphical elements into a small application...

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