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Building Cross-Platform GUI Applications with Fyne

You're reading from  Building Cross-Platform GUI Applications with Fyne

Product type Book
Published in Jan 2021
Publisher Packt
ISBN-13 9781800563162
Pages 318 pages
Edition 1st Edition
Languages
Author (1):
Andrew Williams Andrew Williams
Profile icon Andrew Williams

Table of Contents (18) Chapters

Preface 1. Section 1: Why Fyne? The Reason for Being and a Vision of the Future
2. Chapter 1: A Brief History of GUI Toolkits and Cross-Platform Development 3. Chapter 2: The Future According to Fyne 4. Section 2: Components of a Fyne App
5. Chapter 3: Window, Canvas, and Drawing 6. Chapter 4: Layout and File Handling 7. Chapter 5: Widget Library and Themes 8. Chapter 6: Data Binding and Storage 9. Chapter 7: Building Custom Widgets and Themes 10. Section 3: Packaging and Distribution
11. Chapter 8: Project Structure and Best Practices 12. Chapter 9: Bundling Resources and Preparing for Release 13. Chapter 10: Distribution – App Stores and Beyond 14. Other Books You May Enjoy Appendix A: Developer Tool Installation 1. Appendix B: Installing Mobile Build Tools 2. Appendix C: Cross-Compiling

Installing your application

If you just want to install the desktop app on your computer or development devices then you can make use of the helpful install subcommand. There are two modes for the install tool, firstly to install on the current computer, and secondly to install on a mobile device that is set up for development.

Installing on your current computer

To install your application onto your current computer and make it available system-wide, you could simply execute the following:

$ fyne install -icon myapp.png

The icon file is the minimum required metadata for installing an app to the desktop. If you would like to avoid passing the -icon parameter each time, you can simply rename the file to Icon.png and it will be used by default. Once the application is installed, you will see it in your computer's program list with appropriate icons showing.

Installing on a mobile device

At this stage, we can install apps to a mobile device if it is set up for development...

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