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haXe 2 Beginner's Guide

You're reading from  haXe 2 Beginner's Guide

Product type Book
Published in Jul 2011
Publisher
ISBN-13 9781849512565
Pages 288 pages
Edition 1st Edition
Languages

Table of Contents (21) Chapters

haxe 2
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Getting to know haXe 2. Basic Syntax and Branching 3. Being Cross-platform with haXe 4. Understanding Types 5. The Dynamic Type and Properties 6. Using and Writing Interfaces, Typedefs, and Enums 7. Communication Between haXe Programs 8. Accessing Databases 9. Templating 10. Interfacing with the Target Platform 11. A Dynamic Website Using JavaScript 12. Creating a Game with haXe and Flash Pop Quiz Answers Index

Values with several types


If you are experienced in OOP, you may wonder how this is possible, but chances are that you already know about it.

Defining a type

In haXe, every time you write a class, an enum, an interface, or a typedef, you are defining a new type. This type has the same path (the same name) as the class, enum, interface, or typedef you are writing.

Inheritance

In haXe, a class can extend another class. In such a case, not only does it have all of the fields (that is properties and functions) of all its parent classes, but also all the types that its parent classes have (in addition to its own type).

What that means is that, for example, when a function wants a parameter of type A, if B extends A, you can pass an instance of B to your function. This is illustrated in the following code:

class Main
{
   public static function main()
   {
      var human : HumanBeing;
      human = new HumanBeing("Benjamin");
      congratulate(human);
   }
   
   public static function congratulate...
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