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haXe 2 Beginner's Guide

You're reading from  haXe 2 Beginner's Guide

Product type Book
Published in Jul 2011
Publisher
ISBN-13 9781849512565
Pages 288 pages
Edition 1st Edition
Languages

Table of Contents (21) Chapters

haxe 2
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Getting to know haXe 2. Basic Syntax and Branching 3. Being Cross-platform with haXe 4. Understanding Types 5. The Dynamic Type and Properties 6. Using and Writing Interfaces, Typedefs, and Enums 7. Communication Between haXe Programs 8. Accessing Databases 9. Templating 10. Interfacing with the Target Platform 11. A Dynamic Website Using JavaScript 12. Creating a Game with haXe and Flash Pop Quiz Answers Index

Time for action – Setting up our view


Now, let's set up our view.

As we discussed earlier, we will create it as an HTML file. We will need to define the markup to display our computers and also to add one.

Basically, we will have:

  • A table to list the computers

  • A "name" text-field to create a computer

  • An "OS" combobox

  • A "details" text-field is the OS chosen allows for more details to be given

  • An "Add" button

This file will also integrate our JavaScript generated file.

So, let's create our ComputerList.html file as follows:

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
   "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">

<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<head>
   <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/>

   <title>ComputerList</title>
   
</head>

<body>
   <!-- Our table listing computers -->
   <table id='listTable'>
      <!-- List headers -->...
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