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You're reading from  Test-Driven iOS Development with Swift - Fourth Edition

Product typeBook
Published inApr 2022
PublisherPackt
ISBN-139781803232485
Edition4th Edition
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Author (1)
Dr. Dominik Hauser
Dr. Dominik Hauser
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Dr. Dominik Hauser

Dr. Dominik Hauser is an iOS developer working for a small company in western Germany. In over 11 years as an iOS developer, he has worked on many different apps, both large and small. In his spare time, Dominik builds small (often silly) apps and explores how he can become a better iOS developer. He talks at conferences, writes books, and is active in the iOS community in general. His most successful open source component (in terms of stars) is a pull-to-refresh control for a table view that consists of an actual SpriteKit game. Before Dominik became an iOS developer, he was a physicist, researching the most powerful photon sources within our galaxy.
Read more about Dr. Dominik Hauser

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Summary

In this chapter, we have learned how to write tests for calls to CLGeoCoder and how to test the async/await REST API calls of URLSession. We have seen what we need to do in the test method to test whether an error is thrown in an async/await call. In addition, we have learned how to make our network code tests independent from the implementation of server infrastructure. This way we made our tests fast and robust.

You can use the skills gained in this chapter to write tests for the complete network layer of your apps. But you don't have to stop there. The strategies we've covered in this chapter also help to write tests for all kinds of async/await APIs.

In the next chapter, we will put all the code that we wrote up to now together, and finally see the app running on the simulator.

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Test-Driven iOS Development with Swift - Fourth Edition
Published in: Apr 2022Publisher: PacktISBN-13: 9781803232485

Author (1)

author image
Dr. Dominik Hauser

Dr. Dominik Hauser is an iOS developer working for a small company in western Germany. In over 11 years as an iOS developer, he has worked on many different apps, both large and small. In his spare time, Dominik builds small (often silly) apps and explores how he can become a better iOS developer. He talks at conferences, writes books, and is active in the iOS community in general. His most successful open source component (in terms of stars) is a pull-to-refresh control for a table view that consists of an actual SpriteKit game. Before Dominik became an iOS developer, he was a physicist, researching the most powerful photon sources within our galaxy.
Read more about Dr. Dominik Hauser