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You're reading from  Test-Driven iOS Development with Swift - Fourth Edition

Product typeBook
Published inApr 2022
PublisherPackt
ISBN-139781803232485
Edition4th Edition
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Author (1)
Dr. Dominik Hauser
Dr. Dominik Hauser
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Dr. Dominik Hauser

Dr. Dominik Hauser is an iOS developer working for a small company in western Germany. In over 11 years as an iOS developer, he has worked on many different apps, both large and small. In his spare time, Dominik builds small (often silly) apps and explores how he can become a better iOS developer. He talks at conferences, writes books, and is active in the iOS community in general. His most successful open source component (in terms of stars) is a pull-to-refresh control for a table view that consists of an actual SpriteKit game. Before Dominik became an iOS developer, he was a physicist, researching the most powerful photon sources within our galaxy.
Read more about Dr. Dominik Hauser

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Mocking CLGeoCoder

CLGeoCoder is a class provided by Apple that helps you to get coordinates from an address string and vice versa. The methods in CLGeoCoder are based on completion closures. In this chapter, we will explore how to mock and test such methods.

Cleaning your project

Before we write the first test for this chapter, let's clean up the project a bit. Add sections in the project navigator and move the files to those sections according to your structure scheme. For inspiration, here is the structure I use for the main target:

Figure 10.1 – Adding structure in the project navigator

Your structure can be completely different. Use the structure you usually use in iOS projects. Also, add a similar structure to the files in the test target.

When you add new files to the project, you have to choose the correct folder depending on the structure you applied.

Preparations for the tests

Before we can write tests for the APIClient...

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Test-Driven iOS Development with Swift - Fourth Edition
Published in: Apr 2022Publisher: PacktISBN-13: 9781803232485

Author (1)

author image
Dr. Dominik Hauser

Dr. Dominik Hauser is an iOS developer working for a small company in western Germany. In over 11 years as an iOS developer, he has worked on many different apps, both large and small. In his spare time, Dominik builds small (often silly) apps and explores how he can become a better iOS developer. He talks at conferences, writes books, and is active in the iOS community in general. His most successful open source component (in terms of stars) is a pull-to-refresh control for a table view that consists of an actual SpriteKit game. Before Dominik became an iOS developer, he was a physicist, researching the most powerful photon sources within our galaxy.
Read more about Dr. Dominik Hauser