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You're reading from  Xamarin 4.x Cross-Platform Application Development - Third Edition

Product typeBook
Published inDec 2016
Reading LevelIntermediate
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ISBN-139781786465412
Edition3rd Edition
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Author (1)
Jonathan Peppers
Jonathan Peppers
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Jonathan Peppers

Jonathan Peppers is a Xamarin MVP and lead developer on popular apps and games at Hitcents such as the Hanx Writer (for Tom Hanks) and the Draw a Stickman franchise. Jon has been working with C# for over 10 years working on a wide range of projects at Hitcents. Jon began his career working Self-Checkout software written in WinForms and later migrated to WPF. Over his career, he has worked with many .NET-centric technologies such as ASP.Net WebForms, MVC, Windows Azure, WinRT/UWP, F#, and Unity3D. In recent years, Hitcents has been heavily investing in mobile development with Xamarin, and has development over 50 mobile applications across multiple platforms.
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Summary


In this chapter, we started out learning the process of setting up iOS provision profiles to deploy to iOS devices. Next, we looked at the required device settings for deploying your application to an Android device. We discovered the Xamarin linker, and how it can make your applications smaller and more performant. We went over the various settings for resolving problems caused by your code and the linker, and we explained AOT compilation on iOS and the limitations that occur. Finally, we covered the most common memory pitfalls that can occur with Xamarin applications.

Testing your Xamarin application on mobile devices is important for various reasons. Some bugs are only displayed on the device due to the platform limitations that Xamarin has to work around. Your PC is much more powerful, so you will see different performance using the simulator compared to on a physical device. In the next chapter, we'll create a real web service using Windows Azure to drive our XamChat application...

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Xamarin 4.x Cross-Platform Application Development - Third Edition
Published in: Dec 2016Publisher: ISBN-13: 9781786465412

Author (1)

author image
Jonathan Peppers

Jonathan Peppers is a Xamarin MVP and lead developer on popular apps and games at Hitcents such as the Hanx Writer (for Tom Hanks) and the Draw a Stickman franchise. Jon has been working with C# for over 10 years working on a wide range of projects at Hitcents. Jon began his career working Self-Checkout software written in WinForms and later migrated to WPF. Over his career, he has worked with many .NET-centric technologies such as ASP.Net WebForms, MVC, Windows Azure, WinRT/UWP, F#, and Unity3D. In recent years, Hitcents has been heavily investing in mobile development with Xamarin, and has development over 50 mobile applications across multiple platforms.
Read more about Jonathan Peppers