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Xamarin 4.x Cross-Platform Application Development - Third Edition

You're reading from  Xamarin 4.x Cross-Platform Application Development - Third Edition

Product type Book
Published in Dec 2016
Publisher
ISBN-13 9781786465412
Pages 292 pages
Edition 3rd Edition
Languages
Author (1):
Jonathan Peppers Jonathan Peppers
Profile icon Jonathan Peppers

Table of Contents (19) Chapters

Xamarin 4.x Cross-Platform Application Development - Third Edition
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
1. Xamarin Setup 2. Hello, Platforms! 3. Code Sharing Between iOS and Android 4. XamSnap - A Cross-Platform App 5. XamSnap for iOS 6. XamSnap for Android 7. Deploying and Testing on Devices 8. Contacts, Camera, and Location 9. Web Services with Push Notifications 10. Third-Party Libraries 11. Xamarin.Forms 12. App Store Submission

Understanding Android activities


The Android operating system is very focused on the concept of an activity. An activity is a task or unit of work that users can perform on their screen. For example, users would perform a phone activity for dialing a number and carry out a second activity for interacting with their address book to locate the number. Each Android application is a collection of one or more activities that users can launch and press the hardware's back key on their device to exit or cancel. The user's history is kept in the Android back stack, which you can manipulate from code in special cases. When a new activity starts, the previous one is paused and maintained in memory for later use, unless the operating system is running low on memory.

Activities are loosely coupled with each other; in some ways, you can think of them as having completely separate states from one another in memory. Static classes, properties, and fields will persist the life of the application, but the...

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