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Xamarin 4.x Cross-Platform Application Development - Third Edition

You're reading from  Xamarin 4.x Cross-Platform Application Development - Third Edition

Product type Book
Published in Dec 2016
Publisher
ISBN-13 9781786465412
Pages 292 pages
Edition 3rd Edition
Languages
Author (1):
Jonathan Peppers Jonathan Peppers
Profile icon Jonathan Peppers

Table of Contents (19) Chapters

Xamarin 4.x Cross-Platform Application Development - Third Edition
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
1. Xamarin Setup 2. Hello, Platforms! 3. Code Sharing Between iOS and Android 4. XamSnap - A Cross-Platform App 5. XamSnap for iOS 6. XamSnap for Android 7. Deploying and Testing on Devices 8. Contacts, Camera, and Location 9. Web Services with Push Notifications 10. Third-Party Libraries 11. Xamarin.Forms 12. App Store Submission

The Xamarin Component Store


The primary and obvious way to add third-party components to your project is via the Xamarin Component Store. The Component Store is fairly similar to the NuGet package manager that all C# developers are familiar with, except that the Component Store also contains premium components that are not free. All Xamarin components are also required to include full sample projects and a Getting Started guide, while NuGet does not inherently provide documentation in its packages.

All Xamarin.iOS and Xamarin.Android projects come with a Components folder. To get started, simply right-click on the folder, and select Get More Components to launch the store dialog, shown in the following screenshot:

At the time of writing this book, there are well over 200 components available to enhance your iOS and Android applications. This is a great place to find the most common components to use within your Xamarin applications. Each component is complete with artwork, possibly a demonstration...

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