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You're reading from  Mastering Kubernetes, - Third Edition

Product typeBook
Published inJun 2020
PublisherPackt
ISBN-139781839211256
Edition3rd Edition
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Author (1)
Gigi Sayfan
Gigi Sayfan
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Gigi Sayfan

Gigi Sayfan has been developing software for 25+ years in domains as diverse as instant messaging, morphing, chip fabrication process control, embedded multimedia applications for game consoles, brain-inspired ML, custom browser development, web services for 3D distributed game platforms, IoT sensors, virtual reality, and genomics. He has written production code in languages such as Go, Python, C, C++, C#, Java, Delphi, JavaScript, and even Cobol and PowerBuilder for operating systems such as Windows (3.11 through 7), Linux, macOS, Lynx (embedded), and Sony PlayStation. His technical expertise includes databases, low-level networking, distributed systems, containers, unorthodox user interfaces, modern web applications, and general SDLC.
Read more about Gigi Sayfan

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Using Kubernetes to build the Hue platform

In this section, we will look at various Kubernetes resources and how they can help us build Hue. First, we'll get to know the versatile kubectl a little better, then we will look at how to run long-running processes in Kubernetes, exposing services internally and externally, using namespaces to limit access, launching ad hoc jobs, and mixing in non-cluster components. Obviously, Hue is a huge project, so we will demonstrate the ideas on a local cluster and not actually build a real Hue Kubernetes cluster. Consider it primarily a thought experiment. If you wish to explore building a real microservice-based distributed system on Kubernetes, check out Hands-On Microservices with Kubernetes.

Using kubectl effectively

kubectl is your Swiss Army knife. It can do pretty much anything around a cluster. Under the hood, kubectl connects to your cluster via the API. It reads your ~/.kube/config file, which contains information necessary...

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Mastering Kubernetes, - Third Edition
Published in: Jun 2020Publisher: PacktISBN-13: 9781839211256

Author (1)

author image
Gigi Sayfan

Gigi Sayfan has been developing software for 25+ years in domains as diverse as instant messaging, morphing, chip fabrication process control, embedded multimedia applications for game consoles, brain-inspired ML, custom browser development, web services for 3D distributed game platforms, IoT sensors, virtual reality, and genomics. He has written production code in languages such as Go, Python, C, C++, C#, Java, Delphi, JavaScript, and even Cobol and PowerBuilder for operating systems such as Windows (3.11 through 7), Linux, macOS, Lynx (embedded), and Sony PlayStation. His technical expertise includes databases, low-level networking, distributed systems, containers, unorthodox user interfaces, modern web applications, and general SDLC.
Read more about Gigi Sayfan