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You're reading from  Mastering Kubernetes, - Third Edition

Product typeBook
Published inJun 2020
PublisherPackt
ISBN-139781839211256
Edition3rd Edition
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Gigi Sayfan
Gigi Sayfan
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Gigi Sayfan

Gigi Sayfan has been developing software for 25+ years in domains as diverse as instant messaging, morphing, chip fabrication process control, embedded multimedia applications for game consoles, brain-inspired ML, custom browser development, web services for 3D distributed game platforms, IoT sensors, virtual reality, and genomics. He has written production code in languages such as Go, Python, C, C++, C#, Java, Delphi, JavaScript, and even Cobol and PowerBuilder for operating systems such as Windows (3.11 through 7), Linux, macOS, Lynx (embedded), and Sony PlayStation. His technical expertise includes databases, low-level networking, distributed systems, containers, unorthodox user interfaces, modern web applications, and general SDLC.
Read more about Gigi Sayfan

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Understanding cluster federation

Cluster federation is conceptually simple. You aggregate multiple Kubernetes clusters and treat them as a single logical cluster. There is a federation control plane that presents to clients a single unified view of the system.

The following diagram demonstrates the big picture of the Kubernetes Cluster Federation. The pink box is a host cluster that runs the federation APIs and the green boxes are member clusters:

Figure 11.1: The Kubernetes Cluster Federation

The federation control plane consists of a federation API server and a federation controller manager that collaborate with each other. The federated API server forwards requests to all the clusters in the federation. In addition, the federated controller manager performs the duties of the controller manager across all of the clusters by routing requests to the individual federation cluster members' changes. In practice, cluster federation is not trivial and...

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Mastering Kubernetes, - Third Edition
Published in: Jun 2020Publisher: PacktISBN-13: 9781839211256

Author (1)

author image
Gigi Sayfan

Gigi Sayfan has been developing software for 25+ years in domains as diverse as instant messaging, morphing, chip fabrication process control, embedded multimedia applications for game consoles, brain-inspired ML, custom browser development, web services for 3D distributed game platforms, IoT sensors, virtual reality, and genomics. He has written production code in languages such as Go, Python, C, C++, C#, Java, Delphi, JavaScript, and even Cobol and PowerBuilder for operating systems such as Windows (3.11 through 7), Linux, macOS, Lynx (embedded), and Sony PlayStation. His technical expertise includes databases, low-level networking, distributed systems, containers, unorthodox user interfaces, modern web applications, and general SDLC.
Read more about Gigi Sayfan