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You're reading from  Hands-On Unity Game Development - Fourth Edition

Product typeBook
Published inJan 2024
PublisherPackt
ISBN-139781835085714
Edition4th Edition
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Authors (2):
Nicolas Alejandro Borromeo
Nicolas Alejandro Borromeo
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Nicolas Alejandro Borromeo

Nicolas is a Game Developer currently working as a Senior Software Development Consultant for Unity in London. He is a Unity Certified Instructor teaching Unity clients all around the globe. He started using Unity in 2008 and teaching it in 2012 in several Universities and Education Institutes.
Read more about Nicolas Alejandro Borromeo

Juan Gabriel Gomila Salas
Juan Gabriel Gomila Salas
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Juan Gabriel Gomila Salas

Juan graduated in mathematics with a master's degree in Teacher Training, specializing in Game Design for social casino video games and as a video game developer using Unity and Unreal Engine for both PC and mobile. He was an online teacher on Udemy from 2015 to 2022 and subsequently on his own platform Frogames Training with over 150 online courses and over 500,000 students across 130 countries.
Read more about Juan Gabriel Gomila Salas

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Scripting the UI

We previously created a UI layout with elements such as bars, text, and buttons, but so far, they are static. We need to make them adapt to the game’s actual state. In this section, we are going to discuss the following UI scripting concepts:

  • Showing information in the UI
  • Programming the Pause menu

We will start by seeing how to display and update dynamic information in our UI, using scripts that modify the text and images that are displayed with Canvas elements. After that, we will create the pause functionality, which will be used throughout the UI. Developing the pause functionality is more than just adding a feature; it’s about enhancing user control and game interaction, a key aspect of the UX.

Armed with this understanding, you’re set to bring your game’s UI to an interactive level. It’s time to make your UI not just a visual element but also an integral part of your game’s storytelling...

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Hands-On Unity Game Development - Fourth Edition
Published in: Jan 2024Publisher: PacktISBN-13: 9781835085714

Authors (2)

author image
Nicolas Alejandro Borromeo

Nicolas is a Game Developer currently working as a Senior Software Development Consultant for Unity in London. He is a Unity Certified Instructor teaching Unity clients all around the globe. He started using Unity in 2008 and teaching it in 2012 in several Universities and Education Institutes.
Read more about Nicolas Alejandro Borromeo

author image
Juan Gabriel Gomila Salas

Juan graduated in mathematics with a master's degree in Teacher Training, specializing in Game Design for social casino video games and as a video game developer using Unity and Unreal Engine for both PC and mobile. He was an online teacher on Udemy from 2015 to 2022 and subsequently on his own platform Frogames Training with over 150 online courses and over 500,000 students across 130 countries.
Read more about Juan Gabriel Gomila Salas