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You're reading from  Unity Game Development Essentials

Product typeBook
Published inOct 2009
Reading LevelIntermediate
PublisherPackt
ISBN-139781847198181
Edition1st Edition
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Will Goldstone
Will Goldstone
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Will Goldstone

Will Goldstone is a longstanding member of the Unity community and works for Unity Technologies as a Technical Support Associate, handling educational content and developer support. With an MA in Creative Education, and many years experience as a lecturer in higher education, Will wrote the first ever Unity book, the original Unity Game Development Essentials, and also created the first ever video tutorials for the package. Through his sites http://www.unity3dstudent.com and http://learnunity3d.com Will helps to introduce new users to the growing community of developers discovering Unity every day.
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External modellers


Given that 3D design is an intensive discipline in itself, I recommend that you invest in a similar tutorial guide for your application of choice. If you're new to 3D modelling, then here is a list of 3D modelling packages currently supported by Unity:

  • Maya

  • 3D Studio Max

  • Cheetah 3D

  • Cinema 4D

  • Blender

  • Carara

  • Lightwave

  • XSI

These are the eight most suited modelling applications as recommended by Unity Technologies. The main reason for this is that they export models in a format that can be automatically read and imported by Unity, once saved into your project's Assets folder. These eight application formats will carry their meshes, textures, animations, and bones (a form of skeletal rigging for characters) across to Unity, whereas some smaller packages may not support animation using bones upon import to Unity. For a full view of the latest compatibility chart, visit: http://unity3d.com/unity/features/asset-importing .

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Unity Game Development Essentials
Published in: Oct 2009Publisher: PacktISBN-13: 9781847198181

Author (1)

author image
Will Goldstone

Will Goldstone is a longstanding member of the Unity community and works for Unity Technologies as a Technical Support Associate, handling educational content and developer support. With an MA in Creative Education, and many years experience as a lecturer in higher education, Will wrote the first ever Unity book, the original Unity Game Development Essentials, and also created the first ever video tutorials for the package. Through his sites http://www.unity3dstudent.com and http://learnunity3d.com Will helps to introduce new users to the growing community of developers discovering Unity every day.
Read more about Will Goldstone