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You're reading from  Application Development with Qt Creator - Third Edition

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Published inJan 2020
Reading LevelBeginner
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ISBN-139781789951752
Edition3rd Edition
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Lee Zhi Eng
Lee Zhi Eng
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Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng

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Determining device location

Many devices support position determination, either through hardware such as a Global Positioning System (GPS) receiver or through network resources such as Internet Protocol (IP) geolocation. Similar to the other sensor support, this facility was introduced to Qt in Qt 4.x through the Qt Mobility module and is now supported through the Qt Positioning module. It's supported on many mobile devices, including Android.

To use the Qt Positioning module, you need to include the positioning keyword in your .pro file, as follows:

QT += quick network positioning 

The Qt Positioning module provides three types of positioning; you can access these by importing the QtPositioning module:

  • PositionSource: This provides position updates at a specified rate, emitting the positionChanged signal when position updates are available.
  • Position: In the slot that you...
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Application Development with Qt Creator - Third Edition
Published in: Jan 2020Publisher: ISBN-13: 9781789951752

Author (1)

author image
Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng