SwiftUI Projects

By Craig Clayton
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About this book

Released by Apple during WWDC 2019, SwiftUI provides an innovative and exceptionally simple way to build user interfaces for all Apple platforms with the power of Swift

This practical guide involves six real-world projects built from scratch, with two projects each for iPhone, iPad, and WatchOS built using Swift programming and Xcode. Starting with the basics of SwiftUI, you’ll gradually delve into building these projects. You’ll learn the fundamentals concepts of SwiftUI by working with views, layouts, and dynamic types. This SwiftUI book will also help you get hands-on with declarative programming for building apps that can run on multiple platforms. Throughout the book, you’ll work on fun projects like building an NBA draft, a water tracker, ToDo movies, and plenty of other exciting apps that enable you to understand the core and important elements of a SwiftUI project.

By the end of the book, you’ll have built fully functional projects for multiple platforms and gained the knowledge required to become a professional SwiftUI developer.

Publication date:
October 2020
Publisher
Packt
Pages
413
ISBN
9781839214660

About the Author

  • Craig Clayton

    Craig Clayton is a self-taught, senior iOS engineer at Adept Mobile, specializing in building mobile experiences for NBA and NFL teams. He also volunteered as the organizer of the Suncoast iOS meetup group in the Tampa/St. Petersburg area for 3 years, preparing presentations and hands-on talks for this group and other groups in the community. He has also launched Cocoa Academy online, which specializes in bringing a diverse list of iOS courses, ranging from building apps to games for all programming levels, to the market.

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