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Ouya Unity Game Development

You're reading from  Ouya Unity Game Development

Product type Book
Published in Oct 2013
Publisher Packt
ISBN-13 9781783559701
Pages 118 pages
Edition 1st Edition
Languages
Author (1):
Gary Riches Gary Riches
Profile icon Gary Riches

Summary


We've laid a lot of groundwork in this chapter, so well done. You should now understand the different coding options available to you and their pros and cons and your Unity project should also be set up in a way that will help you work smarter in the future. We also achieved our first Ouya specific programming with the controller input. In Chapter 4, Adding a Character and Making Them Move, we'll give you a better camera angle, make your character move and add some animation.

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