The importance of turning an idea into a prototype – the changing scenario in computing methods
Computing has advanced dramatically over the past few decades. Earlier systems relied on programs that were installed and run on individual personal computers. Users would purchase software licenses, install the programs themselves, and then access those applications from their desktops. If you wanted to use an application on another computer, you had to install it there as well.
This model dominated computing for many years but was limited and static. It lacked interconnectivity and did not facilitate true collaboration or data sharing across machines. Users were confined to the specific software they installed locally and had to manage separate copies of files and settings on each computer they used.
The rise of networks, improved connectivity, and the early internet started to change this. New possibilities emerged for distributed software, real-time collaboration, and synchronized...