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You're reading from  Swift Data Structure and Algorithms

Product typeBook
Published inNov 2016
Reading LevelIntermediate
PublisherPackt
ISBN-139781785884504
Edition1st Edition
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Author (1)
Mario Eguiluz Alebicto
Mario Eguiluz Alebicto
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Mario Eguiluz Alebicto

Mario Eguiluz Alebicto is a software engineer with over 15 years of experience in development. He started developing software with Java, later switched to Objective-C when the first iPhone delighted the world, and now, he is working with Swift and involved in backend technologies. He loves to code, build exciting projects, and learn new languages and frameworks. Apart from software development, Mario loves to travel, learn new hobbies, practice sports, and considers himself a hardcore gamer, which he has been since he was a child.
Read more about Mario Eguiluz Alebicto

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Summary


In this chapter, we have learned how to deal with problems that require algorithms and data structures by:

  1. Creating a high-level approach of the solution.

  2. Writing and describing the Swift implementation.

  3. Calculating Big-O complexities of our solution to check if the algorithm behaves properly for a real-world situation.

  4. Measuring and detecting bottlenecks.

  5. Modifying them to achieve a better performance with an alternative solution.

Moreover, and in order to learn this, we have seen what a Bloom filter is and how to display graphs in the playground to analyze results more easily.

We have created two solutions for two problems, and after a Big-O analysis and with the help of algorithms and data structures, we have improved our solutions a lot and we have made our code more efficient. That was the goal of this chapter, and of the entire book itself. Congratulations!

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Swift Data Structure and Algorithms
Published in: Nov 2016Publisher: PacktISBN-13: 9781785884504

Author (1)

author image
Mario Eguiluz Alebicto

Mario Eguiluz Alebicto is a software engineer with over 15 years of experience in development. He started developing software with Java, later switched to Objective-C when the first iPhone delighted the world, and now, he is working with Swift and involved in backend technologies. He loves to code, build exciting projects, and learn new languages and frameworks. Apart from software development, Mario loves to travel, learn new hobbies, practice sports, and considers himself a hardcore gamer, which he has been since he was a child.
Read more about Mario Eguiluz Alebicto