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You're reading from  Swift Data Structure and Algorithms

Product typeBook
Published inNov 2016
Reading LevelIntermediate
PublisherPackt
ISBN-139781785884504
Edition1st Edition
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Mario Eguiluz Alebicto
Mario Eguiluz Alebicto
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Mario Eguiluz Alebicto

Mario Eguiluz Alebicto is a software engineer with over 15 years of experience in development. He started developing software with Java, later switched to Objective-C when the first iPhone delighted the world, and now, he is working with Swift and involved in backend technologies. He loves to code, build exciting projects, and learn new languages and frameworks. Apart from software development, Mario loves to travel, learn new hobbies, practice sports, and considers himself a hardcore gamer, which he has been since he was a child.
Read more about Mario Eguiluz Alebicto

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Understanding mutability and immutability


Swift doesn't require that you define separate mutable and immutable types. When you create an array, set, or dictionary variable using the var keyword, it will be created as a mutable object. You can modify it by adding, removing, or changing the value of items in the collection. If you create an array, set, or dictionary using the let keyword, you are creating a constant object. A constant collection type cannot be modified, either by adding or removing items, or by changing the value of items in the collection.

Mutability of collections

When working with collection types, you need to understand how Swift treats mutability between structs and classes. Some developers tend to get confused when working with constant class instances because their properties can still be modified.

When you create an instance of a structure and assign it to a constant, you cannot modify properties of that instance, even if they are declared as variables. This is not true...

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Swift Data Structure and Algorithms
Published in: Nov 2016Publisher: PacktISBN-13: 9781785884504

Author (1)

author image
Mario Eguiluz Alebicto

Mario Eguiluz Alebicto is a software engineer with over 15 years of experience in development. He started developing software with Java, later switched to Objective-C when the first iPhone delighted the world, and now, he is working with Swift and involved in backend technologies. He loves to code, build exciting projects, and learn new languages and frameworks. Apart from software development, Mario loves to travel, learn new hobbies, practice sports, and considers himself a hardcore gamer, which he has been since he was a child.
Read more about Mario Eguiluz Alebicto