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Mastering Qt  5 - Second Edition

You're reading from  Mastering Qt 5 - Second Edition

Product type Book
Published in Aug 2018
Publisher Packt
ISBN-13 9781788995399
Pages 534 pages
Edition 2nd Edition
Languages
Authors (2):
Guillaume Lazar Guillaume Lazar
Profile icon Guillaume Lazar
Robin Penea Robin Penea
Profile icon Robin Penea
View More author details

Table of Contents (16) Chapters

Preface 1. Get Your Qt Feet Wet 2. Discovering qmake Secrets 3. Dividing Your Project and Ruling Your Code 4. Conquering the Desktop UI 5. Dominating the Mobile UI 6. Even Qt Deserves a Slice of Raspberry Pi 7. Third-Party Libraries without a Headache 8. Animations - Its Alive, Alive! 9. Keeping Your Sanity with Multithreading 10. Need IPC? Get Your Minions to Work 11. Having Fun with Multimedia and Serialization 12. You Shall (Not) Pass with QTest 13. All Packed and Ready to Deploy 14. Qt Hat Tips and Tricks 15. Other Books You May Enjoy

Playing with Qt Gamepad

Are you tired of your common keyboard and mouse? Qt Gamepad is the solution! This module brings gamepad hardware support to your Qt game or application. Introduced as a Technology Preview (TP) in Qt 5.7, you can now enjoy a stable version (since Qt 5.9). Several platforms are supported, as follows:

  • Windows (XInput)
  • Linux (evdev / SDL2)
  • Android (InputDevice)
  • macOS, iOS, and tvOS (GCController)

Concerning the gamepad compatibility, the XBox controller works perfectly. Other gamepads (such as PlayStation controllers) should work, but you will have to configure the button and axis mapping. The Qt Gamepad library offers both C++ and Qt Quick API, so you can use your gamepad everywhere!

The first thing to do is to add the gamepad module to your .pro file:

QT += gamepad

Let's begin to use our gamepad in a Qt Quick application. Later, you will see how to...

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