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You're reading from  Hands-On GPU Programming with Python and CUDA

Product typeBook
Published inNov 2018
Reading LevelBeginner
PublisherPackt
ISBN-139781788993913
Edition1st Edition
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Dr. Brian Tuomanen
Dr. Brian Tuomanen
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Dr. Brian Tuomanen

Dr. Brian Tuomanen has been working with CUDA and General-Purpose GPU Programming since 2014. He received his Bachelor of Science in Electrical Engineering from the University of Washington in Seattle, and briefly worked as a Software Engineer before switching to Mathematics for Graduate School. He completed his Ph.D. in Mathematics at the University of Missouri in Columbia, where he first encountered GPU programming as a means for studying scientific problems. Dr. Tuomanen has spoken at the US Army Research Lab about General Purpose GPU programming, and has recently lead GPU integration and development at a Maryland based start-up company. He currently lives and works in the Seattle area.
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Artificial neurons and neural networks

Let's briefly go over some of the basics of machine learning (ML) and neural networks (NNs). In Machine Learning, our goal is to take a collection of data with a particular set of labeled classes or characteristics and use these examples to train our system to predict the values of future data. We call a program or function that predicts classes or labels of future data based on prior training data a classifier.

There are many types of classifiers, but here we will be focusing on NNs. The idea behind NNs is that they (allegedly) work in a way that is similar to the human brain, in that they learn and classify data using a collection of artificial neurons (ANs), all connected together to form a particular structure. Let's step back for a moment, though, and look at what an individual AN is. In mathematics, this is just an affine...

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Hands-On GPU Programming with Python and CUDA
Published in: Nov 2018Publisher: PacktISBN-13: 9781788993913

Author (1)

author image
Dr. Brian Tuomanen

Dr. Brian Tuomanen has been working with CUDA and General-Purpose GPU Programming since 2014. He received his Bachelor of Science in Electrical Engineering from the University of Washington in Seattle, and briefly worked as a Software Engineer before switching to Mathematics for Graduate School. He completed his Ph.D. in Mathematics at the University of Missouri in Columbia, where he first encountered GPU programming as a means for studying scientific problems. Dr. Tuomanen has spoken at the US Army Research Lab about General Purpose GPU programming, and has recently lead GPU integration and development at a Maryland based start-up company. He currently lives and works in the Seattle area.
Read more about Dr. Brian Tuomanen