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You're reading from  Gamesalad Essentials

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Published inJan 2015
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ISBN-139781784391973
Edition1st Edition
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Miguel DeQuadros
Miguel DeQuadros
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Miguel DeQuadros

Miguel DeQuadros is a game developer and the founder of the independent development studio, Wurd Industries, based in Ontario, Canada. He has been developing iPhone games since the release of the App Store back at the exciting release of iOS 2.0. Since then, he has released 10 games and 1 entertainment app world-wide on the App Store with more to come from Wurd Industries. He was originally interested in 3D animation and graphical design, which he focused on mainly in 2004. But, he then got the game development bug and has been developing iPhone apps since 2008, which also allows him to use his creativity and knowledge of 3D animation for cut scenes and videos within his apps, and he is loving every minute of it. Starting from his first project, Toy Tennis, back in 2008, down to his current project, SpaceRoads, for PC, Mac, Wii U, and other platforms, he continues to develop high-quality apps and games alike. Moving away from simple game development tools, he now primarily uses Unity3D, 3D Studio Max, and the Unreal Engine for his current project in an aim to create very high-quality games. His games can be seen on the App Store on iOS, Steam Greenlight, Amazon, and IndieCity, and of course on his website, www.wurdindustries.com. His games have been reviewed on YouTube by Action Soup Studios, and you can also find his interviews there.
Read more about Miguel DeQuadros

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Creating the main menu


Now let's go back to our project's home screen, and add a new scene. This will be our main menu, so name it accordingly. There are a few elements here that you can create separately, such as the menu text or game logo, menu buttons, and any kind of background element (if you haven't created them already).

For my menu, I'm reusing the cave background from the previous level, and I also created a logo and a button image. Create new actors with the images you imported (simply clicking and dragging the image into the library will create the actor from the image) and arrange them within the scene.

This is what I created. Now we are going to work on these buttons. Double-click on the first button, and then click on the large lock (seen in the image below) to edit this actor only. Now click on the Create Rule button at the top right of the screen.

You will now be presented with a Rule window. Rules are exactly what they sound like; from here, you can program key strokes, button...

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Gamesalad Essentials
Published in: Jan 2015Publisher: ISBN-13: 9781784391973

Author (1)

author image
Miguel DeQuadros

Miguel DeQuadros is a game developer and the founder of the independent development studio, Wurd Industries, based in Ontario, Canada. He has been developing iPhone games since the release of the App Store back at the exciting release of iOS 2.0. Since then, he has released 10 games and 1 entertainment app world-wide on the App Store with more to come from Wurd Industries. He was originally interested in 3D animation and graphical design, which he focused on mainly in 2004. But, he then got the game development bug and has been developing iPhone apps since 2008, which also allows him to use his creativity and knowledge of 3D animation for cut scenes and videos within his apps, and he is loving every minute of it. Starting from his first project, Toy Tennis, back in 2008, down to his current project, SpaceRoads, for PC, Mac, Wii U, and other platforms, he continues to develop high-quality apps and games alike. Moving away from simple game development tools, he now primarily uses Unity3D, 3D Studio Max, and the Unreal Engine for his current project in an aim to create very high-quality games. His games can be seen on the App Store on iOS, Steam Greenlight, Amazon, and IndieCity, and of course on his website, www.wurdindustries.com. His games have been reviewed on YouTube by Action Soup Studios, and you can also find his interviews there.
Read more about Miguel DeQuadros