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You're reading from  Flutter Cookbook, Second Edition - Second Edition

Product typeBook
Published inMay 2023
Reading LevelIntermediate
PublisherPackt
ISBN-139781803245430
Edition2nd Edition
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Simone Alessandria
Simone Alessandria
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Simone Alessandria

Simone Alessandria wrote his first program when he was 12. It was a text-based fantasy game for the Commodore 64. Now, he is a trainer (MCT), author, speaker, passionate software architect, and always a proud coder. He is the founder and owner of Softwarehouseit. His mission is to help developers achieve more through training and mentoring. He has authored several books on Flutter, including Flutter Projects, published by Packt, and web courses on Pluralsight and Udemy.
Read more about Simone Alessandria

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Configuring the iOS SDK

The iOS SDK is provided by a single application: Xcode. Xcode is one behemoth of an application; it controls all the official ways in which you will interact with Apple’s platforms and is only available for macOS. As large as Xcode is, there are a few pieces of software that are missing. Two of these are community tools: CocoaPods and Homebrew. These are package managers, or programs that install other programs. You can use both of these tools to build iOS apps.

Downloading Xcode

The iOS SDK comes bundled with Apple’s IDE, Xcode. The best place to get Xcode is through the Apple App Store:

  1. Press Command + Space to open Spotlight and then type in app store:
    Graphical user interface, text, application, email  Description automatically generated

    Figure 1.6: App Store results in Spotlight

    As an alternative, you can just click on the menu in the top-left corner of your screen and select App Store, but keyboard shortcuts are much more fun.

  1. After the App Store opens, search for Xcode and select...
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Flutter Cookbook, Second Edition - Second Edition
Published in: May 2023Publisher: PacktISBN-13: 9781803245430

Author (1)

author image
Simone Alessandria

Simone Alessandria wrote his first program when he was 12. It was a text-based fantasy game for the Commodore 64. Now, he is a trainer (MCT), author, speaker, passionate software architect, and always a proud coder. He is the founder and owner of Softwarehouseit. His mission is to help developers achieve more through training and mentoring. He has authored several books on Flutter, including Flutter Projects, published by Packt, and web courses on Pluralsight and Udemy.
Read more about Simone Alessandria