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Flutter Cookbook, Second Edition - Second Edition

You're reading from  Flutter Cookbook, Second Edition - Second Edition

Product type Book
Published in May 2023
Publisher Packt
ISBN-13 9781803245430
Pages 712 pages
Edition 2nd Edition
Languages
Author (1):
Simone Alessandria Simone Alessandria
Profile icon Simone Alessandria

Table of Contents (19) Chapters

Preface 1. Getting Started with Flutter 2. Creating Your First Flutter App 3. Dart: A Language You Already Know 4. Introduction to Widgets 5. Mastering Layout and Taming the Widget Tree 6. Adding Interactivity and Navigation to Your App 7. Basic State Management 8. The Future is Now: Introduction to Asynchronous Programming 9. Data Persistence and Communicating with the Internet 10. Advanced State Management with Streams 11. Using Flutter Packages 12. Adding Animations to Your App 13. Using Firebase 14. Firebase Machine Learning 15. Flutter Web and Desktop 16. Distributing Your Mobile App 17. Other Books You May Enjoy
18. Index

Creating classes and using the class constructor shorthand

Classes in Dart are not dramatically different from what you would find in other object-oriented programming (OOP) languages. The main differences have more to do with what is missing rather than what has been added. Dart can fully support most OOP paradigms, but it can also do so without a large number of keywords. Here are a few examples of some common keywords that are generally associated with OOP that are not available in Dart:

  • private
  • protected
  • public
  • struct
  • interface
  • protocol

It may take a while to let go of using these, especially for longtime adherents of OOP, but you don't need any of these keywords and you can still write type-safe encapsulated, object-oriented code.

In this recipe, we're going to define a class hierarchy around formal and informal names.

Getting ready

As with the other recipes in this chapter, add your code in DartPad. You may start with an empty main method.

How to do it...

Let&apos...

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