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You're reading from  Test-Driven iOS Development with Swift - Fourth Edition

Product typeBook
Published inApr 2022
PublisherPackt
ISBN-139781803232485
Edition4th Edition
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Author (1)
Dr. Dominik Hauser
Dr. Dominik Hauser
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Dr. Dominik Hauser

Dr. Dominik Hauser is an iOS developer working for a small company in western Germany. In over 11 years as an iOS developer, he has worked on many different apps, both large and small. In his spare time, Dominik builds small (often silly) apps and explores how he can become a better iOS developer. He talks at conferences, writes books, and is active in the iOS community in general. His most successful open source component (in terms of stars) is a pull-to-refresh control for a table view that consists of an actual SpriteKit game. Before Dominik became an iOS developer, he was a physicist, researching the most powerful photon sources within our galaxy.
Read more about Dr. Dominik Hauser

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Implementing the Location struct

In the previous section, we added a struct to hold information about the location. We will now add tests to make sure that Location has the required properties and initializer.

These tests could be added to ToDoItemTests, but they are easier to maintain when the test classes mirror the implementation classes/structs. So, we need a new test case class.

Open the Project navigator, select the ToDoTests group, and add a unit test case class called LocationTests. Make sure that you go to iOS | Source | Unit Test Case Class since we want to test the iOS code, and Xcode sometimes navigates to OS X | Source.

Set up the editor to show LocationTests.swift on the left-hand side and Location.swift in the Assistant Editor on the right-hand side. In the test class, add @testable import ToDo and remove the testExample() and testPerformanceExample() template tests.

Adding a coordinate property

The location of a to-do item will be used in the app to show...

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Test-Driven iOS Development with Swift - Fourth Edition
Published in: Apr 2022Publisher: PacktISBN-13: 9781803232485

Author (1)

author image
Dr. Dominik Hauser

Dr. Dominik Hauser is an iOS developer working for a small company in western Germany. In over 11 years as an iOS developer, he has worked on many different apps, both large and small. In his spare time, Dominik builds small (often silly) apps and explores how he can become a better iOS developer. He talks at conferences, writes books, and is active in the iOS community in general. His most successful open source component (in terms of stars) is a pull-to-refresh control for a table view that consists of an actual SpriteKit game. Before Dominik became an iOS developer, he was a physicist, researching the most powerful photon sources within our galaxy.
Read more about Dr. Dominik Hauser