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You're reading from  Test-Driven iOS Development with Swift - Fourth Edition

Product typeBook
Published inApr 2022
PublisherPackt
ISBN-139781803232485
Edition4th Edition
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Author (1)
Dr. Dominik Hauser
Dr. Dominik Hauser
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Dr. Dominik Hauser

Dr. Dominik Hauser is an iOS developer working for a small company in western Germany. In over 11 years as an iOS developer, he has worked on many different apps, both large and small. In his spare time, Dominik builds small (often silly) apps and explores how he can become a better iOS developer. He talks at conferences, writes books, and is active in the iOS community in general. His most successful open source component (in terms of stars) is a pull-to-refresh control for a table view that consists of an actual SpriteKit game. Before Dominik became an iOS developer, he was a physicist, researching the most powerful photon sources within our galaxy.
Read more about Dr. Dominik Hauser

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Summary

Testing SwiftUI code works a bit differently from testing UIKit code. One reason for this is that SwiftUI itself works completely differently. In addition, Apple doesn't provide a testing framework for SwiftUI code because they believe that user interface code should be tested with UITest.

I don't think that's true. UITest solve a different problem. I believe you should have access to both kinds of tests, and you should choose the right tool for the problem at hand.

Fortunately, with ViewInspector we have a powerful third-party solution that fills this gap. In this chapter, we added it as a SwiftUI package to the unit test target. We used the package to write unit tests for SwiftUI code and build an input view for to-do items following test-driven development.

This way, we learned how to add SwiftUI packages to test targets and how to use this specific SwiftUI package to write tests for things that aren't easily testable without it.

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Test-Driven iOS Development with Swift - Fourth Edition
Published in: Apr 2022Publisher: PacktISBN-13: 9781803232485

Author (1)

author image
Dr. Dominik Hauser

Dr. Dominik Hauser is an iOS developer working for a small company in western Germany. In over 11 years as an iOS developer, he has worked on many different apps, both large and small. In his spare time, Dominik builds small (often silly) apps and explores how he can become a better iOS developer. He talks at conferences, writes books, and is active in the iOS community in general. His most successful open source component (in terms of stars) is a pull-to-refresh control for a table view that consists of an actual SpriteKit game. Before Dominik became an iOS developer, he was a physicist, researching the most powerful photon sources within our galaxy.
Read more about Dr. Dominik Hauser