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You're reading from  Gideros Mobile Game Development

Product typeBook
Published inNov 2013
Reading LevelIntermediate
PublisherPackt
ISBN-139781849696708
Edition1st Edition
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Arturs Sosins
Arturs Sosins
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Arturs Sosins

Arturs Sosins is a developer living with his wife Anna and son Tomass. He has a Master's degree in Computer Science and even though he is working as a developer full time, he still loves coding and shares his knowledge with others in his spare time. In his last years at the university, he started chasing the dream of creating his own mobile games for fun and personal satisfaction in his spare time. After trying out lots of different cross-platform frameworks for mobile game development, he found Gideros SDK in January 2012 and liked it so much that he decided to stick with it when developing his games. In the summer of 2012, he founded a group of like-minded developers/designers who go under the indie label Jenots.com (http://jenots.com/). They released Mashballs (http://jenots.com/mashballs), their first game, in September 2012 and are currently working on a couple of bigger game projects. As there was a lack of learning materials and tutorials for Gideros and writing was one of the his favorite hobbies, he started creating different tutorials on how to accomplish simple things in Gideros. This led him to create his new blog http://appcodingeasy.com. Due to popularity of his tutorials and the support he provided on the Gideros community forum, he became the most active community member. In February 2013, the Gideros team offered him the position in the Gideros developers' team, where he has been working since then, while continuing to work on games in his spare time.
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Foreword

Your 5-year old kid is solving puzzles and your 80-year old grandparent is playing Sudoku on a tablet. We would not have seen this 10 years ago; a lot has changed in a good way. Now we are in need of good content for our tablets and smart phones, such as games, educational applications and entertainment apps. This has also changed the life of independent developers.

The App Store, introduced by Apple, has created new opportunities for independent developers to develop their applications and sell them to users directly via the App Store. Now, Android phones and tablets are also big competition and there are many Android Markets available. Both are important targets. Many games and apps are planned to work on as many devices and operating systems as possible from the start.

We remember our excitement when we first came up with the idea: creating the best cross-platform tool to give the developer the joy of programming and giving them the way out of the native platforms. Gideros lets you function across platforms so that the development time is reduced, the overall code quality is improved, and support costs are reduced. What is more important is that Gideros reduces the entry barrier to big companies in the app market for the hobbyist.

This book is designed as a first step to help you start creating games with Gideros. Thanks to Arturs, the book takes your hand and guides you step-by-step into the art and technique of creating a beautiful game. You will find the development tips and tricks handy.

There are so many games yet to be created. I want to borrow the quote of the great Turkish poet Nazım Hikmet. He said, "The most beautiful days we haven't seen yet". I want to say: the best games aren't written yet. I hope many people decide to cross that bridge and start coding and creating...

Cheers!

Deniz Asli Soykurum Çetin,

CEO, Gideros Mobile

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Published in: Nov 2013Publisher: PacktISBN-13: 9781849696708
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Author (1)

author image
Arturs Sosins

Arturs Sosins is a developer living with his wife Anna and son Tomass. He has a Master's degree in Computer Science and even though he is working as a developer full time, he still loves coding and shares his knowledge with others in his spare time. In his last years at the university, he started chasing the dream of creating his own mobile games for fun and personal satisfaction in his spare time. After trying out lots of different cross-platform frameworks for mobile game development, he found Gideros SDK in January 2012 and liked it so much that he decided to stick with it when developing his games. In the summer of 2012, he founded a group of like-minded developers/designers who go under the indie label Jenots.com (http://jenots.com/). They released Mashballs (http://jenots.com/mashballs), their first game, in September 2012 and are currently working on a couple of bigger game projects. As there was a lack of learning materials and tutorials for Gideros and writing was one of the his favorite hobbies, he started creating different tutorials on how to accomplish simple things in Gideros. This led him to create his new blog http://appcodingeasy.com. Due to popularity of his tutorials and the support he provided on the Gideros community forum, he became the most active community member. In February 2013, the Gideros team offered him the position in the Gideros developers' team, where he has been working since then, while continuing to work on games in his spare time.
Read more about Arturs Sosins