Reader small image

You're reading from  Android High Performance Programming

Product typeBook
Published inAug 2016
Reading LevelBeginner
PublisherPackt
ISBN-139781785288951
Edition1st Edition
Languages
Tools
Right arrow
Authors (3):
Emil Atanasov
Emil Atanasov
author image
Emil Atanasov

Emil Atanasov is an IT consultant with broad experience in mobile technologies. He has been exploring the field of mobile development since 2006. Emil has a MSc in Media Informatics from RWTH Aachen University, Germany and a MSc in Computer Science from Sofia Unversity "St. Kliment Ohridsky", Bulgaria. He has worked for several huge USA companies and has been a freelancer for several years. Emil has experience in software design and development. He was involved in the process of redesigning, improving and creating a number of mobile apps. Currently, he is focused on the rapidly growing mobile sector and manages a great team of developers that provides software solutions to clients around the world. As an Android team leader and project manager, Emil was leading a team that was developing a part of the Nook Color firmware -a e-magazine/ e-book reader, which supports the proprietary Barnes & Nobel and some other e-book formats. He is one of the people behind the "Getting Started with Flurry Analytics" book. He also contributed largely to the book "Objective C Memory Management". "I want to thank my family and friends for being so cool. Thank you for supporting me even though I'm such a bizarre geeky person, who is spending most of the time in the digital world. Thank you, guys!"
Read more about Emil Atanasov

Enrique López Mañas
Enrique López Mañas
author image
Enrique López Mañas

Enrique Lpez Maas is a Google Developer Expert and independent IT consultant. He has been working with mobile technologies and learning from them since 2007. He is an avid contributor to the open source community and a FLOSS (Free Libre Open Source Software) kind of guy, being among the top 10 open source Java contributors in Germany. He is a part of the Google LaunchPad accelerator, where he participates in Google global initiatives to influence hundreds of the best startups from all around the globe. He is also a big data and machine learning aficionado. In his free time he rides his bike, take pictures, and travels until exhaustion. He also writes literature and enjoys all kinds of arts. He likes to write about himself in third person. You can follow him on Twitter (@eenriquelopez) to stay updated on his latest movements.
Read more about Enrique López Mañas

Diego Grancini
Diego Grancini
author image
Diego Grancini

Diego Grancini has a degree in telecommunications and IT engineering from Perugia University. He has developed his skills on Android development for more than six years leading and contributed to several projects, teaching and sharing his skills during his career. He joined Engineering Ingegneria Informatica S.P.A. after his degree, defining his own knowledge about Java and Android development working as the lead Android developer for years. Then he joined J.P. Morgan & Chase, strengthening his skills about security and performance in software development and Android platform in particular.
Read more about Diego Grancini

View More author details
Right arrow

Memory management


Memory is always, by definition, a scarce resource on any software platform. But when it comes to mobile devices, this is an even more constrained resource. Mobile devices often have less physical memory and processor capacity that their bigger peers, and having an efficient memory management is crucial to improving user experience and software stability.

Dalvik Virtual Machine routinely triggers garbage collection in a similar way to Java, but this does not mean that we can ignore memory management completely. One very common error in junior programmers is to create memory leaks. A memory leak happens when an object is stored in memory, but it cannot be accessed anymore by the running code. The size can vary a lot (from an integer to a big bitmap or structure of several megabytes), but in general they affect software smoothness and integrity. We can use automated tools and frameworks to detect memory leaks and also apply some programming techniques to avoid allocating objects unnecessarily (and equally important, to deallocate them when they are no longer needed).

An Android application has a maximal amount of RAM memory that it can manage. It is different for each device (yes, another problem of the system fragmentation), and can be particularly checked by calling the function getMemoryClass() on the ActivityManager. Early devices had a per-app cap of 16 MB. Later devices increased that to 24 MB or 32 MB, and it will not be surprising to see devices up to 48 or 64 MB. There are several factors contributing to this fact, such as screen size. Larger screens generally mean larger resolutions for bitmaps; thus, as they increase, memory requirements will also grow. Some techniques can also bypass this limitation, such as using the NDK or requesting from the system a larger heap. This last is, however, considered to be poor form for an Android app.

When a process starts, it is forked from an existing or root process called Zygote. Zygote starts every time the system boots and loads the resources common to all the apps. By doing this, Android tries to share all the common resources among the applications, avoiding duplicating memory usage for the same frameworks.

Previous PageNext Page
You have been reading a chapter from
Android High Performance Programming
Published in: Aug 2016Publisher: PacktISBN-13: 9781785288951
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
undefined
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $15.99/month. Cancel anytime

Authors (3)

author image
Emil Atanasov

Emil Atanasov is an IT consultant with broad experience in mobile technologies. He has been exploring the field of mobile development since 2006. Emil has a MSc in Media Informatics from RWTH Aachen University, Germany and a MSc in Computer Science from Sofia Unversity "St. Kliment Ohridsky", Bulgaria. He has worked for several huge USA companies and has been a freelancer for several years. Emil has experience in software design and development. He was involved in the process of redesigning, improving and creating a number of mobile apps. Currently, he is focused on the rapidly growing mobile sector and manages a great team of developers that provides software solutions to clients around the world. As an Android team leader and project manager, Emil was leading a team that was developing a part of the Nook Color firmware -a e-magazine/ e-book reader, which supports the proprietary Barnes & Nobel and some other e-book formats. He is one of the people behind the "Getting Started with Flurry Analytics" book. He also contributed largely to the book "Objective C Memory Management". "I want to thank my family and friends for being so cool. Thank you for supporting me even though I'm such a bizarre geeky person, who is spending most of the time in the digital world. Thank you, guys!"
Read more about Emil Atanasov

author image
Enrique López Mañas

Enrique Lpez Maas is a Google Developer Expert and independent IT consultant. He has been working with mobile technologies and learning from them since 2007. He is an avid contributor to the open source community and a FLOSS (Free Libre Open Source Software) kind of guy, being among the top 10 open source Java contributors in Germany. He is a part of the Google LaunchPad accelerator, where he participates in Google global initiatives to influence hundreds of the best startups from all around the globe. He is also a big data and machine learning aficionado. In his free time he rides his bike, take pictures, and travels until exhaustion. He also writes literature and enjoys all kinds of arts. He likes to write about himself in third person. You can follow him on Twitter (@eenriquelopez) to stay updated on his latest movements.
Read more about Enrique López Mañas

author image
Diego Grancini

Diego Grancini has a degree in telecommunications and IT engineering from Perugia University. He has developed his skills on Android development for more than six years leading and contributed to several projects, teaching and sharing his skills during his career. He joined Engineering Ingegneria Informatica S.P.A. after his degree, defining his own knowledge about Java and Android development working as the lead Android developer for years. Then he joined J.P. Morgan & Chase, strengthening his skills about security and performance in software development and Android platform in particular.
Read more about Diego Grancini