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You're reading from  Test-Driven iOS Development with Swift - Fourth Edition

Product typeBook
Published inApr 2022
PublisherPackt
ISBN-139781803232485
Edition4th Edition
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Author (1)
Dr. Dominik Hauser
Dr. Dominik Hauser
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Dr. Dominik Hauser

Dr. Dominik Hauser is an iOS developer working for a small company in western Germany. In over 11 years as an iOS developer, he has worked on many different apps, both large and small. In his spare time, Dominik builds small (often silly) apps and explores how he can become a better iOS developer. He talks at conferences, writes books, and is active in the iOS community in general. His most successful open source component (in terms of stars) is a pull-to-refresh control for a table view that consists of an actual SpriteKit game. Before Dominik became an iOS developer, he was a physicist, researching the most powerful photon sources within our galaxy.
Read more about Dr. Dominik Hauser

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Setting up and tearing down

We have already seen the setUpWithError() and tearDownWithError() instance methods earlier in this chapter. The code in the setUpWithError() instance method is run before each test invocation. In our example, we used setUpWithError() to initialize the Blogger that we wanted to test. As it was run before each test invocation, each test used its own instance of Blogger. The changes we made to this particular instance in one test didn't affect the other test. The tests are executed independently of each other.

The tearDownWithError() instance method is run after each test invocation. Use tearDownWithError() to perform the necessary cleanup. In the example, we set the blogger to nil in the tearDownWithError() method.

In addition to the instance methods, there are also the setUp() and tearDown() class methods. These are run before and after all the tests of a test case, respectively.

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Test-Driven iOS Development with Swift - Fourth Edition
Published in: Apr 2022Publisher: PacktISBN-13: 9781803232485

Author (1)

author image
Dr. Dominik Hauser

Dr. Dominik Hauser is an iOS developer working for a small company in western Germany. In over 11 years as an iOS developer, he has worked on many different apps, both large and small. In his spare time, Dominik builds small (often silly) apps and explores how he can become a better iOS developer. He talks at conferences, writes books, and is active in the iOS community in general. His most successful open source component (in terms of stars) is a pull-to-refresh control for a table view that consists of an actual SpriteKit game. Before Dominik became an iOS developer, he was a physicist, researching the most powerful photon sources within our galaxy.
Read more about Dr. Dominik Hauser