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You're reading from  Test-Driven iOS Development with Swift - Fourth Edition

Product typeBook
Published inApr 2022
PublisherPackt
ISBN-139781803232485
Edition4th Edition
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Author (1)
Dr. Dominik Hauser
Dr. Dominik Hauser
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Dr. Dominik Hauser

Dr. Dominik Hauser is an iOS developer working for a small company in western Germany. In over 11 years as an iOS developer, he has worked on many different apps, both large and small. In his spare time, Dominik builds small (often silly) apps and explores how he can become a better iOS developer. He talks at conferences, writes books, and is active in the iOS community in general. His most successful open source component (in terms of stars) is a pull-to-refresh control for a table view that consists of an actual SpriteKit game. Before Dominik became an iOS developer, he was a physicist, researching the most powerful photon sources within our galaxy.
Read more about Dr. Dominik Hauser

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An example of TDD

For this TDD example, we are going to use the same project we created in Chapter 1, Your First Unit Tests. Open the FirstDemo project in Xcode, and run the tests by hitting U. The test we wrote to explore the custom assert function is failing. We don't need this test anymore. Delete it.

Let's say we are building an app for a blogging platform. When writing a new post, the user puts in a headline for the post. All the words in the headline should start with an uppercase letter.

To start the TDD workflow, we need a failing test. The following questions need to be considered when writing the test:

  • Precondition: What is the state of the system before we invoke the method?
  • Invocation: How should the signature of the method look? What are the input parameters (if any) of the method?
  • Assertion: What is the expected result of the method invocation?

For our blogging app example, here are some possible answers to these questions...

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Test-Driven iOS Development with Swift - Fourth Edition
Published in: Apr 2022Publisher: PacktISBN-13: 9781803232485

Author (1)

author image
Dr. Dominik Hauser

Dr. Dominik Hauser is an iOS developer working for a small company in western Germany. In over 11 years as an iOS developer, he has worked on many different apps, both large and small. In his spare time, Dominik builds small (often silly) apps and explores how he can become a better iOS developer. He talks at conferences, writes books, and is active in the iOS community in general. His most successful open source component (in terms of stars) is a pull-to-refresh control for a table view that consists of an actual SpriteKit game. Before Dominik became an iOS developer, he was a physicist, researching the most powerful photon sources within our galaxy.
Read more about Dr. Dominik Hauser