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You're reading from  Hands-On Embedded Programming with C++17

Product typeBook
Published inJan 2019
Reading LevelIntermediate
PublisherPackt
ISBN-139781788629300
Edition1st Edition
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Author (1)
Maya Posch
Maya Posch
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Maya Posch

Maya Posch is a senior C++ developer with more than 15 years of experience. Discovering the joys of programming early on, and later the joys of electronics, she has always expressed a profound interest in technology, a passion that she gladly shares with others. Describing herself as a C developer who happens to like C++ and Ada, she likes to seek the limits of what can be done with the minimum of code and hardware to accomplish everything that is cool, new, and exciting. She also enjoys FPGA development, AI, and robotics research, in addition to creative writing, music, and drawing.
Read more about Maya Posch

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GUI-based Qt applications


Returning to the Qt-based example project from Chapter 8, Example - Linux-Based Infotainment System, we can now compare its main function to the preceding command-line-only version to see what changes once we add a GUI to the project:

#include "mainwindow.h" 
#include <QApplication> 
 
int main(int argc, char *argv[]) { 
    QApplication a(argc, argv); 
    MainWindow w; 
    w.show(); 
     
    return a.exec(); 
} 

 

The most obvious change here is that we use QApplication instead of QCoreApplication. The other big change is that we do not use a completely custom class, but one that derives from QMainWindow:

#include <QMainWindow> 
 
#include <QAudioRecorder> 
#include <QAudioProbe> 
#include <QMediaPlayer> 
 
 
namespace Ui { 
    class MainWindow; 
} 
 
class MainWindow : public QMainWindow { 
    Q_OBJECT 
     
public: 
    explicit MainWindow(QWidget *parent = nullptr); 
    ~MainWindow(); 
     
public slots: 
    void playBluetooth...
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Hands-On Embedded Programming with C++17
Published in: Jan 2019Publisher: PacktISBN-13: 9781788629300

Author (1)

author image
Maya Posch

Maya Posch is a senior C++ developer with more than 15 years of experience. Discovering the joys of programming early on, and later the joys of electronics, she has always expressed a profound interest in technology, a passion that she gladly shares with others. Describing herself as a C developer who happens to like C++ and Ada, she likes to seek the limits of what can be done with the minimum of code and hardware to accomplish everything that is cool, new, and exciting. She also enjoys FPGA development, AI, and robotics research, in addition to creative writing, music, and drawing.
Read more about Maya Posch