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You're reading from  Application Development with Qt Creator - Third Edition

Product typeBook
Published inJan 2020
Reading LevelBeginner
Publisher
ISBN-139781789951752
Edition3rd Edition
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Author (1)
Lee Zhi Eng
Lee Zhi Eng
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Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng

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Summary

We've covered a lot of ground in this chapter, from data structures, to files, to networking. You've learned how you can use fundamental Qt core and networking classes to build the backend logic, which can help you in building the business logic for your application.

Not only that, we've also learned how to make use of multithreading to spread the workload to different CPU threads for speeding up the process. This is especially useful if you're creating an application that does heavy computation and you don't want it to become unresponsive while the computation is still going on. This will severely affect the user experience and ultimately affect your reputation as a brand or company.

Other than that, we've also learned how we can make use of HTTP requests to communicate with a remote server and obtain data from it. Qt makes this process...

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Application Development with Qt Creator - Third Edition
Published in: Jan 2020Publisher: ISBN-13: 9781789951752

Author (1)

author image
Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng