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You're reading from  Application Development with Qt Creator - Third Edition

Product typeBook
Published inJan 2020
Reading LevelBeginner
Publisher
ISBN-139781789951752
Edition3rd Edition
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Author (1)
Lee Zhi Eng
Lee Zhi Eng
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Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng

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Summary

Getting Qt Creator is easy; it's either just a web download away or, on most Linux platforms, an optional installation through the native package manager (although the versions delivered by a package manager might be slightly older than those you get from the Qt project's website).

Qt Creator organizes its source code for you in projects; when you first launch it, you can either create a default project or create a new project to contain the source code and resources for your application. Inside Qt Creator are all the options you need to compile and debug your application. In addition, it supports designer tools for developing both Qt Widgets and Qt Quick applications.

In the next chapter, we'll dig into the details of how to configure Qt Creator for compiling and editing your code, including how to add source files to your project, configure compiler and linker options, add dependencies to third-party libraries, and so on.

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Application Development with Qt Creator - Third Edition
Published in: Jan 2020Publisher: ISBN-13: 9781789951752
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Author (1)

author image
Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng