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haXe 2 Beginner's Guide

You're reading from  haXe 2 Beginner's Guide

Product type Book
Published in Jul 2011
Publisher
ISBN-13 9781849512565
Pages 288 pages
Edition 1st Edition
Languages

Table of Contents (21) Chapters

haxe 2
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Getting to know haXe 2. Basic Syntax and Branching 3. Being Cross-platform with haXe 4. Understanding Types 5. The Dynamic Type and Properties 6. Using and Writing Interfaces, Typedefs, and Enums 7. Communication Between haXe Programs 8. Accessing Databases 9. Templating 10. Interfacing with the Target Platform 11. A Dynamic Website Using JavaScript 12. Creating a Game with haXe and Flash Pop Quiz Answers Index

Summary


So, in this chapter, we have learned quite a lot of things about how to manipulate data from databases with haXe.

Specifically, we covered how to connect to MySQL and SQLite databases, how to query those databases with the low-level API, and how to use the SPOD library in order to store, retrieve, modify, and delete objects from the database.

Now that we know how to use databases, we will learn how we can do some templating. That may prove to be useful to display our objects in a more elegant way. So, are you ready? Let's go on!

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