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You're reading from  Application Development with Qt Creator - Third Edition

Product typeBook
Published inJan 2020
Reading LevelBeginner
Publisher
ISBN-139781789951752
Edition3rd Edition
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Author (1)
Lee Zhi Eng
Lee Zhi Eng
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Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng

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Setting up Qt Creator for iOS

One main difference between Android and iOS development with Qt is that you cannot build and run iOS apps on Qt Creator at all, as it is not allowed by Apple. Therefore, Qt Creator can only be used for developing the app and generating the Xcode file. Xcode is the de facto programming tool and compiler for all Apple platforms, including iOS. Once the required Xcode files have been generated by Qt Creator, you then have to do the rest on Xcode.

Let's take a look at how we can set up our Qt Creator for iOS development.

First, when you create a new project, you will see quite a variety of different kits available to you. Kits with the word clang are for macOS development, which you can also use to test your app's GUI before deploying to an iOS simulator or device. The kit with the keyword for iOS is for deploying to a physical iOS device (an...

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Application Development with Qt Creator - Third Edition
Published in: Jan 2020Publisher: ISBN-13: 9781789951752

Author (1)

author image
Lee Zhi Eng

Lee Zhi Eng is a self-taught programmer who worked as an artist and programmer at several game studios before becoming a part-time lecturer for 2 years at a university, teaching game development subjects related to Unity and Unreal Engine. He has not only taken part in various projects related to games, interactive apps, and virtual reality but has also participated in multiple projects that are more oriented toward software and system development. When he is not writing code, he enjoys traveling, photography, and exploring new technologies.
Read more about Lee Zhi Eng