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Creating an RTS Game in Unity 2023

You're reading from  Creating an RTS Game in Unity 2023

Product type Book
Published in Oct 2023
Publisher Packt
ISBN-13 9781804613245
Pages 548 pages
Edition 1st Edition
Languages
Author (1):
Bruno Cicanci Bruno Cicanci
Profile icon Bruno Cicanci

Table of Contents (23) Chapters

Preface 1. Part 1: Foundations of RTS Games
2. Chapter 1: Introducing Real-Time Strategy Games 3. Chapter 2: Setting Up Unity and the Dragoncraft Project 4. Chapter 3: Getting Started with Our Level Design 5. Chapter 4: Creating the User Interface and HUD 6. Part 2: The Combat Units
7. Chapter 5: Spawning an Army of Units 8. Chapter 6: Commanding an Army of Units 9. Chapter 7: Attacking and Defending Units 10. Chapter 8: Implementing the Pathfinder 11. Part 3: The Battlefield
12. Chapter 9: Adding Enemies 13. Chapter 10: Creating an AI to Attack the Player 14. Chapter 11: Adding Enemies to the Map 15. Part 4: The Gameplay
16. Chapter 12: Balancing the Game’s Difficulty 17. Chapter 13: Producing and Gathering Resources 18. Chapter 14: Crafting Buildings and Defense Towers 19. Chapter 15: Tracking Progression and Objectives 20. Chapter 16: Exporting and Expanding Your Game 21. Index 22. Other Books You May Enjoy

Summary

Great job reaching the end of this chapter! We now have three different enemies added to and configured in our RTS game. The trio of Orc, Golem, and Red Dragon has different configurations and will present a real challenge to the player.

In this chapter, we used most of the systems that were developed in the book so far, showing that they were not made only for the units but could also be used for enemies as well. We learned how to modify, expand, and adapt existing code to add enemies, and we can even spawn them using the debug menu, which now has more options to help us develop our RTS game.

We also created a very useful and flexible damage feedback system to show the player how much damage the enemies and the units are taking and learned how to calculate the damage based on a few properties from the enemy configuration. The Dragoncraft game is reaching an important milestone now with enemies added into the project, with different configurations that will make that...

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