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Build Stunning Real-time VFX with Unreal Engine 5

You're reading from  Build Stunning Real-time VFX with Unreal Engine 5

Product type Book
Published in May 2023
Publisher Packt
ISBN-13 9781801072410
Pages 312 pages
Edition 1st Edition
Languages
Concepts
Author (1):
Hrishikesh Andurlekar Hrishikesh Andurlekar
Profile icon Hrishikesh Andurlekar

Table of Contents (16) Chapters

Preface 1. Part 1: Introduction to Niagara and Particle Systems in Unreal Engine 5
2. Chapter 1: Getting Started with Unreal Engine Particle System Frameworks 3. Chapter 2: Understanding Particle System Concepts 4. Chapter 3: Exploring Niagara Concepts and Architecture 5. Chapter 4: Building Our First Niagara System 6. Chapter 5: Diving into Emitter-System Overrides 7. Part 2: Dive Deeper into Niagara for VFX
8. Chapter 6: Exploring Dynamic Inputs 9. Chapter 7: Creating Custom Niagara Modules 10. Chapter 8: Local Modules and Versioning 11. Chapter 9: Events and Event Handlers 12. Chapter 10: Debugging Workflow in Niagara 13. Chapter 11: Controlling Niagara Particles Using Blueprints 14. Index 15. Other Books You May Enjoy

Performance profiling

Another way that can help us optimize a particle system is to visualize the impact on the performance of each module in the particle system. This helps us identify modules that are taking more time to evaluate and focus on optimizing them.

In Unreal Engine 5, a new Performance button was added to the Niagara Editor toolbar to help us visualize the impact of each module on the performance of the particle system:

Figure 10.30: The Performance button

This button toggles the display of performance information at a granular level for each of the modules in the Emitter and System nodes. The performance information changes based on the options chosen in the dropdown menu on the Performance button:

Figure 10.31: Choosing what to display when the Performance button is pressed

By default, the Performance button shows the average and the relative values, as shown in Figure 10.32:

Figure 10.32: The...

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