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Hands-On Embedded Programming with C++17

You're reading from  Hands-On Embedded Programming with C++17

Product type Book
Published in Jan 2019
Publisher Packt
ISBN-13 9781788629300
Pages 458 pages
Edition 1st Edition
Languages
Author (1):
Maya Posch Maya Posch
Profile icon Maya Posch

Table of Contents (19) Chapters

Title Page
Copyright and Credits
About Packt
Contributors
Preface
1. What Are Embedded Systems? 2. C++ as an Embedded Language 3. Developing for Embedded Linux and Similar Systems 4. Resource-Restricted Embedded Systems 5. Example - Soil Humidity Monitor with Wi-Fi 6. Testing OS-Based Applications 7. Testing Resource-Restricted Platforms 8. Example - Linux-Based Infotainment System 9. Example - Building Monitoring and Control 10. Developing Embedded Systems with Qt 11. Developing for Hybrid SoC/FPGA Systems 1. Best Practices 2. Other Books You May Enjoy Index

GUI-based Qt applications


Returning to the Qt-based example project from Chapter 8, Example - Linux-Based Infotainment System, we can now compare its main function to the preceding command-line-only version to see what changes once we add a GUI to the project:

#include "mainwindow.h" 
#include <QApplication> 
 
int main(int argc, char *argv[]) { 
    QApplication a(argc, argv); 
    MainWindow w; 
    w.show(); 
     
    return a.exec(); 
} 

 

The most obvious change here is that we use QApplication instead of QCoreApplication. The other big change is that we do not use a completely custom class, but one that derives from QMainWindow:

#include <QMainWindow> 
 
#include <QAudioRecorder> 
#include <QAudioProbe> 
#include <QMediaPlayer> 
 
 
namespace Ui { 
    class MainWindow; 
} 
 
class MainWindow : public QMainWindow { 
    Q_OBJECT 
     
public: 
    explicit MainWindow(QWidget *parent = nullptr); 
    ~MainWindow(); 
     
public slots: 
    void playBluetooth...
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