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Hands-On Embedded Programming with C++17

You're reading from  Hands-On Embedded Programming with C++17

Product type Book
Published in Jan 2019
Publisher Packt
ISBN-13 9781788629300
Pages 458 pages
Edition 1st Edition
Languages
Author (1):
Maya Posch Maya Posch
Profile icon Maya Posch

Table of Contents (19) Chapters

Title Page
Copyright and Credits
About Packt
Contributors
Preface
1. What Are Embedded Systems? 2. C++ as an Embedded Language 3. Developing for Embedded Linux and Similar Systems 4. Resource-Restricted Embedded Systems 5. Example - Soil Humidity Monitor with Wi-Fi 6. Testing OS-Based Applications 7. Testing Resource-Restricted Platforms 8. Example - Linux-Based Infotainment System 9. Example - Building Monitoring and Control 10. Developing Embedded Systems with Qt 11. Developing for Hybrid SoC/FPGA Systems 1. Best Practices 2. Other Books You May Enjoy Index

Reducing wear


Often, during development, there comes that point where one is fixing an issue in a system and have to go through the same tweak-compile-deploy-test cycle, over and over. Here are the main problems that are introduced with this approach:

  • It's not fun: It's frustrating to have to constantly wait for results without a clear idea of whether it will actually be fixed this time.
  • It's not productive: You spend a lot of time waiting for results you wouldn't need if you could just analyze the problem better.
  • It wears down the hardware: After removing and reinserting the same connectors dozens of times, writing and overwriting the same sections of the ROM chip countless times, and power cycling the system hundreds of times, the hardware's lifespan is reduced significantly, along with one's own patience, and new errors are introduced.
  • Fiddling with test hardware isn't fun: The best-case scenario for any embedded setup is to be able to take the development board, plug in all the peripherals...
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