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Kotlin Design Patterns and Best Practices - Third Edition

You're reading from  Kotlin Design Patterns and Best Practices - Third Edition

Product type Book
Published in Apr 2024
Publisher Packt
ISBN-13 9781805127765
Pages 474 pages
Edition 3rd Edition
Languages
Author (1):
Alexey Soshin Alexey Soshin
Profile icon Alexey Soshin

Table of Contents (19) Chapters

Preface 1. Section 1: Classical Patterns
2. Getting Started with Kotlin 3. Working with Creational Patterns 4. Understanding Structural Patterns 5. Getting Familiar with Behavioral Patterns 6. Section 2: Reactive and Concurrent Patterns
7. Introducing Functional Programming 8. Threads and Coroutines 9. Controlling the Data Flow 10. Designing for Concurrency 11. Section 3: Practical Application of Design Patterns
12. Idioms and Anti-Patterns 13. Practical Functional Programming with Arrow 14. Concurrent Microservices with Ktor 15. Reactive Microservices with Vert.x 16. Assessments
17. Other Book You May Enjoy
18. Index

Adapter

The Adapter design pattern aims to convert one interface into another, much like the physical world examples of electrical plug adapters or USB adapters we encounter in daily life.

Imagine finding yourself in a hotel room late at night, with only 7% battery left on your phone. Your phone charger is in your office at the other end of the city, and all you have is an EU plug charger with a Mini USB cable. However, your phone requires a USB-C connection since you had to upgrade. To add to the challenge, the outlets in New York are USB-A. In this desperate situation, you urgently search for a Mini USB-to-USB-C adapter and hope you also brought your EU-to-US plug adapter. Time is running out as your battery reaches a mere 5%.

Just as adapters help us in the physical world, we can apply the same principle in code to enable compatibility between different interfaces.

Let’s explore how we can achieve this through interfaces. We start with the USPlug interface, which...

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