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Kotlin Design Patterns and Best Practices - Third Edition

You're reading from  Kotlin Design Patterns and Best Practices - Third Edition

Product type Book
Published in Apr 2024
Publisher Packt
ISBN-13 9781805127765
Pages 474 pages
Edition 3rd Edition
Languages
Author (1):
Alexey Soshin Alexey Soshin
Profile icon Alexey Soshin

Table of Contents (19) Chapters

Preface 1. Section 1: Classical Patterns
2. Getting Started with Kotlin 3. Working with Creational Patterns 4. Understanding Structural Patterns 5. Getting Familiar with Behavioral Patterns 6. Section 2: Reactive and Concurrent Patterns
7. Introducing Functional Programming 8. Threads and Coroutines 9. Controlling the Data Flow 10. Designing for Concurrency 11. Section 3: Practical Application of Design Patterns
12. Idioms and Anti-Patterns 13. Practical Functional Programming with Arrow 14. Concurrent Microservices with Ktor 15. Reactive Microservices with Vert.x 16. Assessments
17. Other Book You May Enjoy
18. Index

Verticles

As our project progresses, the server.kt file, containing our current code, is growing increasingly large. To manage this, we need to separate different parts of the code. In Vert.x, this can be accomplished by organizing the code into distinct classes known as “verticles.”

You can think of a verticle as a lightweight actor. We discussed actors in Chapter 5, Introducing Functional Programming.

Let’s see how we can create a new verticle that will encapsulate our server:

class ServerVerticle : CoroutineVerticle() {
    override suspend fun start() {
        val router = router()
        vertx.createHttpServer()
            .requestHandler(router)
            .listen(8081)
        println("open http://localhost:8081/status")
    }
    private fun router(): Router {
        // Our router code comes here now  
        val router = Router.router(vertx)
        ...
        return router
    }
}

Every verticle has a start() method...

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