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Gamemaker Essentials

You're reading from  Gamemaker Essentials

Product type Book
Published in Mar 2015
Publisher
ISBN-13 9781784396121
Pages 154 pages
Edition 1st Edition
Languages

Global Game Settings


Every project in GameMaker has its own global settings. These settings include things for every export module, including Windows, Android, iOS, Linux, and so on. Things such as general options for texture groups and project information can all be changed in the Global Game Settings.

To open the Global Game Settings, double-click on the very last item on the resource tree that says Global Game Settings:

The Global Game Settings should then open, showing the General game settings tab:

From this tab, we can change the Game ID, which is a unique key code used to identify the game. We can also toggle on and off the Use New Audio Engine as well as Short-Circuit evaluations.

The new audio engine is a completely new engine introduced in GameMaker: Studio. It allows for positional audio and is much faster than the old engine.

Short-Circuit evaluations are used to make GameMaker leave an if statement as soon as something returns false. If we check multiple cases in a single if statement...

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