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You're reading from  Learn Python Programming, 3rd edition - Third Edition

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Published inOct 2021
Reading LevelBeginner
PublisherPackt
ISBN-139781801815093
Edition3rd Edition
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Authors (2):
Fabrizio Romano
Fabrizio Romano
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Fabrizio Romano

Fabrizio Romano was born in Italy in 1975. He holds a master's degree in Computer Science Engineering from the University of Padova. He's been working as a professional software developer since 1999. Fabrizio has been part of Sohonet's Product Team since 2016. In 2020, the Television Academy honored them with an Emmy Award in Engineering Development for advancing remote collaboration.
Read more about Fabrizio Romano

Heinrich Kruger
Heinrich Kruger
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Heinrich Kruger

Heinrich Kruger was born in South Africa in 1981. He holds a master's degree in Computer Science from Utrecht University in the Netherlands. He has been working as a professional software developer since 2014. Heinrich has been working alongside Fabrizio in the Product Team at Sohonet since 2017. In 2020, the Television Academy honored them with an Emmy Award in Engineering Development for advancing remote collaboration.
Read more about Heinrich Kruger

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Everything is an object

Before we delve into the specifics, we want you to be very clear about objects in Python, so let's talk a little bit more about them. As we already said, everything in Python is an object. But what really happens when you type an instruction like age = 42 in a Python module?

If you go to http://pythontutor.com/, you can type that instruction into a text box and get its visual representation. Keep this website in mind; it's very useful to consolidate your understanding of what goes on behind the scenes.

So, what happens is that an object is created. It gets an id, the type is set to int (integer number), and the value to 42. A name, age, is placed in the global namespace, pointing to that object. Therefore, whenever we are in the global namespace, after the execution of that line, we can retrieve that object by simply accessing it through its name: age.

If you were to move house, you would put all the knives, forks, and spoons in a box and label it cutlery. This is exactly the same concept. Here is a screenshot of what it may look like (you may have to tweak the settings to get to the same view):

Figure 2.1: A name pointing to an object

So, for the rest of this chapter, whenever you read something such as name = some_value, think of a name placed in the namespace that is tied to the scope in which the instruction was written, with a nice arrow pointing to an object that has an id, a type, and a value. There is a little bit more to say about this mechanism, but it's much easier to talk about it using an example, so we'll come back to this later.

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Authors (2)

author image
Fabrizio Romano

Fabrizio Romano was born in Italy in 1975. He holds a master's degree in Computer Science Engineering from the University of Padova. He's been working as a professional software developer since 1999. Fabrizio has been part of Sohonet's Product Team since 2016. In 2020, the Television Academy honored them with an Emmy Award in Engineering Development for advancing remote collaboration.
Read more about Fabrizio Romano

author image
Heinrich Kruger

Heinrich Kruger was born in South Africa in 1981. He holds a master's degree in Computer Science from Utrecht University in the Netherlands. He has been working as a professional software developer since 2014. Heinrich has been working alongside Fabrizio in the Product Team at Sohonet since 2017. In 2020, the Television Academy honored them with an Emmy Award in Engineering Development for advancing remote collaboration.
Read more about Heinrich Kruger