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Procedural 3D Modeling Using Geometry Nodes in Blender

You're reading from   Procedural 3D Modeling Using Geometry Nodes in Blender Discover the node-based workflow for physics-based and procedural modeling using Blender 4.5 LTS

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Product type Paperback
Published in Oct 2025
Publisher Packt
ISBN-13 9781836203018
Length 428 pages
Edition 2nd Edition
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Table of Contents (32) Chapters Close

Preface
1. Part I: Familiarizing Yourself with the Node System
2. An Introduction to Geometry Nodes FREE CHAPTER 3. Understanding the Functionality of Basic Nodes 4. Must-Have Add-Ons for Building Node Trees 5. Part II: Creating a Mesh in the Geometry Nodes System
6. Making Use of Node Primitives 7. Distributing Instances onto a Mesh 8. Working with the Spreadsheet in Blender 9. Creating and Modifying Text in the Geometry Node Editor 10. Part III: Modifying Meshes and Curves in the Geometry Nodes System
11. Editing Curves with Nodes 12. Manipulating Mesh Using Geometry Nodes 13. Part IV: Hands-On Projects Involving Advanced Workflow Techniques
14. Creating a Procedural Plant Generator 15. Creating a Procedural Brick Wall Generator 16. Constructing a Procedural LED Panel 17. Part V: Best Practices to Improve Your Workflow
18. Tips and Tricks for the Geometry Node Editor 19. Troubleshooting the Most Common Problems in Geometry Nodes 20. Part VI: Familiarizing with the Simulation Zone
21. Introduction to the Simulation Zone 22. Experimenting with Points in the Simulation Zone 23. Creating a Procedural Fountain Using Points 24. Baking in the Geometry Node Editor 25. Part VIII: Intermediate Exercises to Improve Your Workflow
26. Simulating Bugs Crawling on Objects 27. Creating a Shrinkwrapping Simulation 28. Common Issues Users Experience with Simulation Zone 29. Unlock Your Book’s Exclusive Benefits 30. Other Books You May Enjoy
31. Index

The different node inputs and how to use them

Now that we've looked into the group input and group output nodes, let's go over the various node inputs and outputs.Let’s start by explaining the various input and output shapes in the Geometry Node editor.

Exploring different shapes

Let’s take a closer look at the input and output shapes in the Geometry Node editor.

The round node input/output

This is what a round input/output node connection looks like:

Figure 1.4: The round input/output node connection

This defines a single node value. For example, in geometry nodes, a single node connection can send through multiple values from other locations. With a round connection, this is not the case. This will likely result in the value being rounded to one value or returning an error value.

The diamond input/output node connection

This is what a diamond input/output node connection looks like:

Figure 1.5: The diamond input/output node connection

It accepts multivalue...

Visually different images
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Procedural 3D Modeling Using Geometry Nodes in Blender
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Procedural 3D Modeling Using Geometry Nodes in Blender - Second Edition
Published in: Oct 2025
Publisher: Packt
ISBN-13: 9781836203018
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