Home Game-development Learn the Foundations of Blender [Video]

Learn the Foundations of Blender [Video]

By Darrin Lile
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What do you get with a Packt Subscription?
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50+ new titles added every month on new and emerging tech
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50+ new titles added every month on new and emerging tech
Playlists, Notes and Bookmarks to easily manage your learning
Mobile App with offline access
What do you get with a Packt Subscription?
This book & 6500+ ebooks & video courses on 1000+ technologies
60+ curated reading lists for various learning paths
50+ new titles added every month on new and emerging tech
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50+ new titles added every month on new and emerging tech
Playlists, Notes and Bookmarks to easily manage your learning
Mobile App with offline access
What do you get with Video + Subscription?
Download this video in MP4 format, plus a monthly download credit
This book & 6500+ ebooks & video courses on 1000+ technologies
60+ curated reading lists for various learning paths
50+ new titles added every month on new and emerging tech
Early Access to eBooks as they are being written
Personalised content suggestions
Customised display settings for better reading experience
50+ new titles added every month on new and emerging tech
Playlists, Notes and Bookmarks to easily manage your learning
Mobile App with offline access
What do you get with a Packt Subscription?
This book & 6500+ ebooks & video courses on 1000+ technologies
60+ curated reading lists for various learning paths
50+ new titles added every month on new and emerging tech
Early Access to eBooks as they are being written
Personalised content suggestions
Customised display settings for better reading experience
50+ new titles added every month on new and emerging tech
Playlists, Notes and Bookmarks to easily manage your learning
Mobile App with offline access
What do you get with eBook?
Download this book in EPUB and PDF formats
Access this title in our online reader
DRM FREE - Read whenever, wherever and however you want
Online reader with customised display settings for better reading experience
What do you get with video?
Download this video in MP4 format
Access this title in our online reader
DRM FREE - Watch whenever, wherever and however you want
Online reader with customised display settings for better learning experience
What do you get with video?
Stream this video
Access this title in our online reader
DRM FREE - Watch whenever, wherever and however you want
Online reader with customised display settings for better learning experience
What do you get with Audiobook?
Download a zip folder consisting of audio files (in MP3 Format) along with supplementary PDF
What do you get with Exam Trainer?
Flashcards, Mock exams, Exam Tips, Practice Questions
Access these resources with our interactive certification platform
Mobile compatible-Practice whenever, wherever, however you want
About this video

In this course, you'll learn the fundamental concepts and skills that will allow you to create three-dimensional models in Blender. We begin with Blender's interface and navigation tools and move steadily into its foundational modelling tools such as Extrude and Loop Cut. We'll talk about building up complex objects from basic shapes, and you'll be introduced to some of Blender's modifiers, such as Mirror and Subdivision Surface.

We then talk about using Blender's Cycles render engine to create materials for our objects, light our scenes, and create stunning renders. We first look at Blender's camera and render settings. We will then go over the different kinds of light that Blender has to offer. And we use the Node Editor to create and modify materials for our scene. The interaction of materials and lighting is an important part of any scene, and this course provides the fundamental concepts and techniques you'll need to achieve great renders in Blender.

Finally, we will talk about what UV mapping is and why it is needed. We'll go over the tools that Blender offers for UV-mapping our 3D objects. And we'll look at how to export your UV maps out of Blender so you can build textures in image-editing programs such as GIMP. We'll then bring these textures into Blender and assign them to our objects using the Node Editor. In addition, we will work with Blender's Texture Painting tools, and examine how we can paint textures directly on our 3D models.

Click the Enroll button and get on the road to success with Blender!

All the code files are placed at https://github.com/PacktPublishing/Learn-the-Foundations-of-Blender

Style and Approach

This course is designed to help you build something from scratch, from prototype to near completion. It covers the theory and implementation with real app examples.

Publication date:
May 2019
Publisher
Packt
Duration
6 hours 25 minutes
ISBN
9781838982843

About the Author
  • Darrin Lile

    Darrin Lile is an animator, developer, and Blender Foundation Certified Trainer teaching courses in computer animation and game development. He received a Bachelor's and Master’s degrees in Film and Media Studies from the University of Kansas and has worked as an animator, a producer of educational films, a sound editor for film and television, and as a computer security analyst.

    Browse publications by this author
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