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Game Programming Using Qt Beginner's Guide

You're reading from   Game Programming Using Qt Beginner's Guide A complete guide to designing and building fun games with Qt and Qt Quick 2 using associated toolsets

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Product type Paperback
Published in Jan 2016
Last Updated in Feb 2025
Publisher
ISBN-13 9781782168874
Length 512 pages
Edition 1st Edition
Tools
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Authors (2):
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Witold Wysota Witold Wysota
Author Profile Icon Witold Wysota
Witold Wysota
Lorenz Haas Lorenz Haas
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Lorenz Haas
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Toc

Table of Contents (13) Chapters Close

Preface 1. Introduction to Qt FREE CHAPTER 2. Installation 3. Qt GUI Programming 4. Qt Core Essentials 5. Graphics with Qt 6. Graphics View 7. Networking 8. Scripting 9. Qt Quick Basics 10. Qt Quick A. Pop Quiz Answers Index

Chapter 6, Graphics View

Pop quiz – mastering Graphics View

Q1

You should know, for example, that there is a QGraphicsSimpleTextItem that you can use to draw a simple text and that you do not have to deal with QPainter yourself in these situations. You should further know that if you have a more complex text containing bold characters you can use QGraphicsTextItem, which is able of handling rich text.

Q2

The correct answers these questions pertain to the origin points of the different systems.

Q3

Be aware that QObject isn't restricted to the "world of widgets". You can also use it with items.

Q4

The catchword for the correct answer is Parallax Scrolling.

Q5

The correct answer will take into account how you can control the cache and how to affect which parts of the view are actually redrawn when an update is requested.

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Tech Concepts
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