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Game Programming Using Qt Beginner's Guide

You're reading from   Game Programming Using Qt Beginner's Guide A complete guide to designing and building fun games with Qt and Qt Quick 2 using associated toolsets

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Product type Paperback
Published in Jan 2016
Last Updated in Feb 2025
Publisher
ISBN-13 9781782168874
Length 512 pages
Edition 1st Edition
Tools
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Authors (2):
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Witold Wysota Witold Wysota
Author Profile Icon Witold Wysota
Witold Wysota
Lorenz Haas Lorenz Haas
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Lorenz Haas
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Toc

Table of Contents (13) Chapters Close

Preface 1. Introduction to Qt FREE CHAPTER 2. Installation 3. Qt GUI Programming 4. Qt Core Essentials 5. Graphics with Qt 6. Graphics View 7. Networking 8. Scripting 9. Qt Quick Basics 10. Qt Quick A. Pop Quiz Answers Index

Time for action – displaying a proper error message


Fortunately, QNetworkReply offers several possibilities to do this. In the slot called downloadFinished(), we first want to check whether an error occurred:

if (reply->error() != QNetworkReply::NoError) {/* error occurred */}

The QNetworkReply::error() function returns the error that occurred while handling the request. The error is encoded as a value of the QNetworkReply::NetworkError type. The two most common errors are probably these:

Error code

Meaning

ContentNotFoundError

This error indicates that the URL of the request could not be found. It is similar to the HTTP error code 404.

ContentAccessDenied

This error indicates that you do not have the permission to access the requested file. It is similar to the HTTP error code 401.

You can look up the other 23 error codes in the documentation. But normally, you do not need to know exactly what went wrong. You only need to know whether everything worked out—QNetworkReply::NoError...

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