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TypeScript 4 Design Patterns and Best Practices

You're reading from  TypeScript 4 Design Patterns and Best Practices

Product type Book
Published in Sep 2021
Publisher Packt
ISBN-13 9781800563421
Pages 350 pages
Edition 1st Edition
Author (1):
 Theofanis Despoudis Theofanis Despoudis
Profile icon Theofanis Despoudis

Table of Contents (14) Chapters

Preface 1. Section 1: Getting Started with TypeScript 4
2. Chapter 1: Getting Started with Typescript 4 3. Chapter 2: TypeScript Core Principles 4. Section 2: Core Design Patterns and Concepts
5. Chapter 3: Creational Design Patterns 6. Chapter 4: Structural Design Patterns 7. Chapter 5: Behavioral Design Patterns 8. Section 3: Advanced Concepts and Best Practices
9. Chapter 6: Functional Programming with TypeScript 10. Chapter 7: Reactive Programming with TypeScript 11. Chapter 8: Developing Modern and Robust TypeScript Applications 12. Chapter 9: Anti-Patterns and Workarounds 13. Other Books You May Enjoy

Learning Reactive programming concepts

When we use the term Reactive in computer programming, we usually refer to the following three concepts:

  • Reactive programming: This is a computing paradigm that says that information flow is propagated asynchronously. For example, if one service object queries another service for some data, the response does not happen at the same time. What this means is that the response might be accepted but gets evaluated at a later time. Once the response is ready, then there are several predefined ways (such as callbacks or Futures) to propagate it to consumers.
  • Reactive systems: A Reactive system is a set of concepts and design principles for building scalable and distributed applications that maintain an asynchronous way of communication. These stem from the Reactive manifesto, which is a document that defines the core principles of Reactive programming.
  • Functional reactive programming (FRP): This is a combination of Reactive programming...
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