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You're reading from  Mastering Kubernetes, - Third Edition

Product typeBook
Published inJun 2020
PublisherPackt
ISBN-139781839211256
Edition3rd Edition
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Author (1)
Gigi Sayfan
Gigi Sayfan
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Gigi Sayfan

Gigi Sayfan has been developing software for 25+ years in domains as diverse as instant messaging, morphing, chip fabrication process control, embedded multimedia applications for game consoles, brain-inspired ML, custom browser development, web services for 3D distributed game platforms, IoT sensors, virtual reality, and genomics. He has written production code in languages such as Go, Python, C, C++, C#, Java, Delphi, JavaScript, and even Cobol and PowerBuilder for operating systems such as Windows (3.11 through 7), Linux, macOS, Lynx (embedded), and Sony PlayStation. His technical expertise includes databases, low-level networking, distributed systems, containers, unorthodox user interfaces, modern web applications, and general SDLC.
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Choosing a service mesh

The service mesh concept is relatively new, but there are already many choices out there. Here is a concise review of the current cohort of service meshes.

Envoy

Envoy (https://www.envoyproxy.io/) is yet another CNCF graduated project. It is a very versatile and high-performance L7 proxy. It provides many service mesh capabilities, but it is considered pretty low-level and difficult to configure. It is also not Kubernetes-specific. Some of the Kubernetes service meshes use Envoy as the underlying data plane and provide a Kubernetes-native control plane to configure and interact with it. If you want to use Envoy directly on Kubernetes, then the recommendation is to use another open source projects like Ambassador or Gloo as an Ingress controller and/or API gateway.

Linkerd 2

Linkerd 2 (https://linkerd.io/) is a Kubernetes-specific service, as well as a CNCF incubating project. It is developed by Buoyant (https://buoyant.io/). Buoyant coined...

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Mastering Kubernetes, - Third Edition
Published in: Jun 2020Publisher: PacktISBN-13: 9781839211256

Author (1)

author image
Gigi Sayfan

Gigi Sayfan has been developing software for 25+ years in domains as diverse as instant messaging, morphing, chip fabrication process control, embedded multimedia applications for game consoles, brain-inspired ML, custom browser development, web services for 3D distributed game platforms, IoT sensors, virtual reality, and genomics. He has written production code in languages such as Go, Python, C, C++, C#, Java, Delphi, JavaScript, and even Cobol and PowerBuilder for operating systems such as Windows (3.11 through 7), Linux, macOS, Lynx (embedded), and Sony PlayStation. His technical expertise includes databases, low-level networking, distributed systems, containers, unorthodox user interfaces, modern web applications, and general SDLC.
Read more about Gigi Sayfan